Textured Face

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Author name
NateSharp
Source
Sketchfab
Polygon Count
7,928
Release Date
2019-10-27
License
CC BY 4.0
substancepaintersubstancepaintermayazbrush

Asset Overview

This is my first attempt at texturing a face. The face was modeled in Zbrush then a lower subdivision model was imported into Maya for tweeking. After that the model was brought into substance painter with a decimated version of the Zbrush model for the high resolution baking onto the lower subdivision model. From there the textures where painted onto face. The iris was made in photoshop by myself and projected onto the eye ball.