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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
It contains:
\n- 18 Large-scale cliff rocks
\n- 15 Deco assets (crates, ropes, lantern, hammer, pickaxe, dynamite ect)
\n- 2 Mine carts (one simple, one complex)
\n- 9 Mine Interor parts (Walls, Ceilings, Entrance)
\n- 15 rail construction parts + wooden framework to build upon (modular, curves, switches, end-pieces)
\n- 1 ressource mesh (for mine carts + crates, 4 corresponding texturess: gold, rocks, coal, crystals)
\n\n
Textures range from 1k to 4k and are meaningful chosen (1k for metalness, 2k-4k for normals depending on the asset scale).
\nThe pack comes with Albedo, Normal and a composite texture containing Metalness, AO, DetailMask and Roughness. The project is setup for legacy pipelines but the composite texture is packed the way HDRP expects it so it should be no problem using it with HDRP as well.
\nThe pack also comes with a special PBR shader for the canyon rocks that makes the assets blend better into each other and create a \"layered cliff\" texture effect as well as sand detail on top.
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With this mega pack you save 25% compared to purchasing the models separately.
-1 Super Dreadnought
-1 Super Carrier
-1 Dreadnought
-1 Super Large Cargo Transport
-1 Colonization Ship
-modular weapons
-torpedoes + missiles
-changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-Ready to use prefabs of all models are included
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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