Toolbox 3D model that I made using Blender. Included are two subdivision levels of the body of the model. One is high poly and the other has a reduced number of polygons. Both models have their own set of PBR textures and make use of a normal map to add extra detail.
Subdivision Level 1:
- Polygons: 15,876
- Vertices: 16,148
- Tris: 31,388
Subdivision Level 2:
- Polygons: 44,676
- Vertices: 44,948
- Tris: 88,988
Features:
- Includes two subdivision levels of the model
- Includes GLTF file type instructions
- Models use the metalness workflow and 4K PBR textures in PNG format
- Models have been manually UV unwrapped
- Models Use normal maps to add extra detail to the models
- Includes diffuse alpha texture to allow certain parts of the model to be transparent
- Blend file includes pre-applied textures as well as camera and lighting setups
- Lighting provided by included HDRi map downloaded from HDRi Haven
- Models have been exported in 4 file formats (FBX, OBJ, GLTF/GLB, DAE/Collada)
- Files have been archived in an easy-to-follow hierarchy
- Images were rendered using the Cycles engine
- Wireframes were rendered inside of Blender
Included Textures:
- AO, Diffuse (Alpha), Roughness, Gloss, Normal
- UVLayout