Undead King character, great as a cinematic character or end of level boss.
4096x4096 Textures, Diffuse, Specular, Normal Map.
Skinned and rigged with 3ds Max biped.
3ds Max 2013 file included.
No Animation.
LOD0: 24451 triangles
LOD1: 12185 triangles (can be used as LOD0 with little quality loss)
LOD2: 6041 triangles
LOD3: 3019 triangles
LOD4: 1509 triangles
Character Modeling Process
Tip: A Tiny cubemap included, replace that with one of your own.
More info on my
website