Create your own game scenario, any size you want, combining the modular elements. Optimized for mobile: low-polygon models, 2 Material and 2 Atlas textures.
\n\n
PACKAGE SUPPORT 2017.1+ and later Unity versions
\n\n
PACKAGE CONTENTS All of the assets are designed with mobile restrictions, low-polygon budget and atlas textures for all of the models.
\n\n
125 Modular elements:
\n
- 75 Walls - 20 Pillars - 30 Floors
\n
158 Interior and exterior props
\n\n
All of the assets use Autodesk Interactive shader that comes by default with Unity3D. Textures for each channel of PBR metallic roughness workflow are included: Base Color, Metallic, Roughness, Normal, Ambient occlusion.
\n\n
2 materials already configured and ready to work with all the assets included in the bundle.
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This pack includes over 270 ready-to-use, fully modular, prefabs, 1 custom shader and a variety of texture variations to choose from!\n \n \nFeatures:\n \n- 242 fbx meshes\n \n- 274 assembled prefabs - 388 total prefabs\n \n- All models are modular and easily customizable\n \n- 1024x1024 hand-painted textures\n \n- 1 custom shader\n \n- Low poly models that range from 40 - 1760 tris\n \n \n*Note: No animations included\n \n \nCheck out my other packs!\n \nTasty Pastry\n \nUltimate Beer Pack\n ","fileSize":"32861999","id":274895997280,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_20.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_50.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_80.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_110.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_140.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_170.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_200.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_230.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_260.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_290.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_320.png"},{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Screenshots/Tea_Cannister_Decal_03_1_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1/Tea_Cannister_Decal_03_1.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-29T16:44:16Z","modelUpdatedTime":"2021-04-06T07:27:16Z","modelUrl":"https://models-cdn.yahaha.com/00131524/Tea_Cannister_Decal_03_1.obs.glb","name":"Tea_Cannister_Decal_03_1","originSource":"ASSET_STORE","packageId":"131524","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/c5308d74-dad9-4388-abce-f2b44d376dbc.webp","name":"Cafe Essentials"},"polygonCount":16,"publishedDate":null,"publisher":{"name":"Megan Alcock"},"rigged":false,"slug":"tea_cannister_decal_03_1-274895997280","sourceUrl":"https://assetstore.unity.com/packages/slug/131524?aid=1011loDfK","stats":{"viewCount":3},"tags":["Cafe Essentials","cafe","coffee","latte","cappuccino","mocha","matcha","iced coffee","boba","tea","teapot","teacup","kettle","honey","slushy","cezve","espresso","french press","coffee pot","milk","cream","iced tea","pumpkin spice","bubble tea","donut","takeout coffee"],"unityVersions":["5.3.6"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. 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Trifles Games has provided for you 👾
This is a low polygon Bank Package that you can use for your games. You can find entrance, conference room, office room, cash desk and several objects which are created with different color options. You can build up your own low-poly Bank Package by arranging these as you wish.
(The detailed demo scene is included).
This pack contains +40 unique low poly models to easily prototype and create a Bank interior.
All models have a prefab ready to put in the scene. Some parts have children objects for flexible controls
-
You can check the screenshots for detailed review.
In order to get the best performance, a single texture atlas is used on all objects.
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. 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● Ithappy Discord Community ● Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more!
Space station 1
● Package ● - Set of unique assets; - Demo scene.
● Where to use ● - Games. Models optimized for game engines; - Multiplication; - Advertising and marketing; - VR / AR.
● Features ● - By combining assets, you can create your own unique environment; - You can easily change the color of objects - using the UV map; - Pivot in the logical place of the object; - Model has a logical name.
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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274896006618,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/Screenshots/steak_wall01_metal01_03_B_Inner_Corners_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners/steak_wall01_metal01_03_B_Inner_Corners.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_wall01_metal01_03_B_Inner_Corners.obs.glb","name":"steak_wall01_metal01_03_B_Inner_Corners","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":178,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_wall01_metal01_03_b_inner_corners-274896006618","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":2},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":1,"name":"Architecture","slug":"architecture"}],"colors":["cyan","gray"],"description":"Urban Underground is a massive and comprehensive subway construction set that delivers over 200, ready to use prefabs including modular meshes, props, decals and more, that you can use to build and populate complete scenes in Unity.\n
\n\nFeatures: \n - 6 different station styles to choose from \n - Enterable, detailed railcar + coach car \n - Decals, props, set dressing geometry, audio clips \n - Customizable text overlays and emissive signage (.psd layers and text fields provided) \n - PBR materials (metallic workflow) \n - High-res textures (hand sculpted and/or procedurally generated, no image based ones) \n - LOD groups, extra UV channel for lightmapping, custom colliders \n - Comprehensive demo scene for testing (showcasing all 6 station styles and functionality) \n - URP and HDRP shader packs are included (Unity 2019.3.7 and newer only!) \n- Compatible with Urban Construction Pack\n\n\n
\nTarget platforms: PC and consoles, not recommended for mobile!\n\n
\nStay tuned for updates and new products!","fileSize":"1072879514","id":274895808992,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_20.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_50.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_80.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_110.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_140.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_170.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_200.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_230.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_260.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_290.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_320.png"},{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Screenshots/Station_Name_Cylindrical_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical/Station_Name_Cylindrical.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2016-06-15T21:49:21Z","modelUpdatedTime":"2021-06-29T11:59:39Z","modelUrl":"https://models-cdn.yahaha.com/00064542/Station_Name_Cylindrical.obs.glb","name":"Station_Name_Cylindrical","originSource":"ASSET_STORE","packageId":"64542","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/0ed51941-894a-492a-a4f2-7fc2e5ed447f.webp","name":"Urban Underground"},"polygonCount":64,"publishedDate":null,"publisher":{"name":"Gabro Media"},"rigged":false,"slug":"station_name_cylindrical-274895808992","sourceUrl":"https://assetstore.unity.com/packages/slug/64542?aid=1011loDfK","stats":{"viewCount":3},"tags":["Urban Underground","metro","subway","railcar","underground"],"unityVersions":["5.6.5"],"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};
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