Version New Traffic Barrier
- Model unwrapped manually to make most efficient use of the UV space
- Normal map was baked from a high poly model to provide great detail while minimizing the polygon count
- PBR pipeline acceptable
- No special plug-ins needed to use this product
- Polygons are all quads or tris, no n-gons
- The model has been tested in UE4 and Unity as well.
Presentation Images
- Final Images are rendered in Marmoset Toolbag 3 (metallic/roughness workflow), specially to show this model in realtime rendering, like in engines of videogames.
Model
- This model is suitable for real-time 3D simulations like games.
- Triangles: 658
- Points: 346
- Units used: Centimeters
- Up Axis: Y
Textures
- The model is fully textured and detailed enough for close-up renders
- There are 4 texture version (red, blue, white and black)
- (.png format)(4096x4096 size)
- Base_Color (Diffuse)
- Normal
- Metallic
- Roughness
- Additional Texture : Ambient Occlusion
File formats
- Maya ASCII File (Autodesk Maya 2018)
- OBJ (Multi Format)
- FBX Format
Hope you like it!