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Game-ready weapon, can be used in any modern game engine such as Unity or Unreal Engine. Made in Blender, textured in Substance Painter
Materials: 1
Textures: 2048x2048 TGA
Textures for Unreal Engine and Unity included.
Textures include: color, ambient occlusion, metallic, roughness, emission, normal.
Rigged: YES
Animated: No
Sounds: No
Polycount: 9500 triangles