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My Original Work
Ancient jail door
Note : x2 Texture Sets
Transformations are At 0.0.0 (scene origin)
Objects Name :
- S_ DoorA_ Statics_ 01 (Root) 80 Vertices
- S_ DoorA_ 01 380 Vertices
- S_ DoorA_ Hand_ 01 24 Vertices
Textures: PNG
Texture Sets :
1st
- T _DoorA _01 _Base _Color
- T_ DoorA_ 01_ Mixed _AO
- T_ DoorA_ 01_ Roughness
- T_ DoorA_ 01_ Metallic
- T_ DoorA_ 01_ Normal_ DirectX
- T_ DoorA_ 01_ Height
2nd
- T _DoorAF _01 _Base _Color
- T_ DoorAF_ 01_ Mixed _AO
- T_ DoorAF_ 01_ Roughness
- T_ DoorAF_ 01_ Metallic
- T_ DoorAF_ 01_ Normal_ DirectX
- T_ DoorAF_ 01_ Height
For unreal engine 4 Asset Copy and Paste Content Files in to the Content Folder (Please Look at the UE4 shots for more informations)
3D Formats :