uploads_files_2537391_1950s+Ceiling+Fan+Light

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Author name
Uros-3D
Source
CGTrader
Polygon Count
14,392
Release Date
2023-04-30
License
Royalty Free License
fanretrowoodceilinglusterinterior-designhangingilluminatedwoodenvintageold1950sdinerrestaurantelectricbarlampglazedfurnitureold-lampceiling-fanceiling-lampold-furniture

Package Overview

1950s Diner Ceiling Fan, slightly used.

-About the model:

  • This model is made for archviz/renders specifically.
  • Model was made using Blender3D modeling software.
  • Textures were made using Substance Painter texturing software.
  • This model is built using real world scale.
  • Diameter of the Fan is 44" or ~ 110 cm.

-Model contents:

  • 1 Native .blend files with no modifiers, base mesh only
  • 1 OBJ files with no modifiers, base mesh only
  • 1 FBX files with no modifiers, base mesh only
  • ID map for the material in .zip archive
  • All texture folders in .zip archive

-Model structure:

  • Model is consisted of 1 object named Ceiling Fan.

-Mesh information:

  • Quad topology only, no N-gons or triangles
  • Mesh is subdivision-ready.
  • Base mesh has 7196 quads (14392 triangles), and 7311 vertices.

-Material information:

  • Model has one material named Fan_Mat.
  • The Material has 6 texture maps: base color, ambient occlusion, metalness, roughness, normal and emission.
  • All textures are in .png format.
  • Textures come in 1k, 2k, 4k resolutions.
  • No shaders are used in this model, only textures which should be placed in their corresponding places (.blend native files have textures already packed and placed in their slots, no need to do extra work if using blender).

-UV maps information:

  • Manually unwrapped UV's, no overlaping.

-Intended use for the model:

  • The model is designed for renders and archviz specifically.
  • The model can be used for games that have realtime rendering engines such as Unity and Unreal.
  • The model can be used for Virtual Reality and/or Agumented Reality.

-Preview renders info:

  • Images shown in the preview are done with the base mesh and subdivision modifiers.
  • Model is rendered in blender 2.83 with Cycles rendering engine, each image is marked in the bottom right corner with the name of the rendering engine and modifiers used.
  • The results you get may be different depending on lighting and rendering engine you use.
  • Lighting was done using an HDRI which is NOT included with the model, you get a clean scene with no lights, planes or cameras.

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-If you need any more information or help prior to, or after purchasing, please contact me here and I will try to help you in the shortest notice possible.

-Thank you for taking the time to check out my model.