uploads_files_2677327_Treasure_Chest

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Author name
pbr3d
Source
CGTrader
Polygon Count
28,546
Release Date
2023-04-29
License
Royalty Free License
treasurechestgoldcoinmoneypiratevaultlockjewellootprizepadlockmetalwoodburycashpbrriggedtexturedtreasure-chestfurnitureothergold-coin

Package Overview

RIGGED Pirate Treasure Chest

  • All Textures created in Substance Painter and exported in .PNG PBR formats.

  • Includes textures for rough/met and gloss/spec workflows.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.90.1

  • Textured in Substance Painter 2020.2.1.

  • Rendered in Marmoset Toolbag 3.

  • modelled to real world scales (Metric).

  • Fully and efficiently UV unwrapped.

  • Game ready.

  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

  • Rigged in Blender 2.9

  • Can be used with or without the coins and padlock as they have their own texture sets. Poly count can be reduced to 5653 by not using the coins, perfect if you intent to keep the chest closed, or fill with your own loot.

Formats included

.Blend (Native, with constrained rigging)

.FBX

.OBJ

.DAE

Objects included

  • Chest (Collection)

    • Chest_Rig
    • Chest (3584 Faces)
    • Coins (11760 Faces)
    • Lid (1753 Faces)
    • Padlock (316 Faces)
  • Custom Bone Shapes (Collection)

Textures included in .png format.

Chest - 2K -

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)

Lid - 2K -

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)

Coins - 1K -

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)

Padlock - 2K -

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal - (OpenGL Unity standard)
  • Normal - (DirectX Unreal Standard)

Poly Counts combined (According to Blender inspection tools).

  • Face count: 17,413
  • Vert count: 15,424
  • Edges: 32,273
  • Triangulated count: 28,543