A low poly buckler model.
Comes with PBR textures in 2K resolution.
Textures included:
- Buckler Diffuse 2K: (A blank white diffuse colour texture intended to be used as a template for creating additional versions of diffuse textures of different colours. To do so, open the image in any image editing software, such as GIMP, Photoshop, etc., create a new layer on top of the diffuse texture layer with its mode set to multiply, then paint on the new layer over the white shield face area. This allows you to change the colour while retaining details. Export your new image and use it as your diffuse texture.)
- Buckler Diffuse Coloured 2K: (A standard diffuse texture with an iron colour)
- Buckler Metallic 2K: (White = metal, black = non-metal)
- Buckler Metallic Smoothness 2K: (Combines metallic and smoothness into 1 texture for compatibiity with Unity Engine's default shader. Metallic info is stored as colour, smoothness is stored in alpha channel.)
- Buckler Normal 2K: (A normal map)
- Buckler Smoothness 2K: (A a grayscale smoothness texture. more white = more smooth, more black = more rough)
Feel free to contact me with any questions or concerns or for additional formats: tyorexgames@gmail.com