uploads_files_644137_SM_Tyre_1 (2)

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Author name
greavsie93
Source
CGTrader
Polygon Count
960
Release Date
2023-04-30
License
Royalty Free License
tyretiretyrestiresbarrierwalllowpolypbrassetproprubberstackpilevehiclepartvehicle-part

Package Overview

Overview: This is a pack of Low-poly, game ready tyres with two different treads and six colours (Clean, Dirt, Blue Paint, Red Paint, White Paint, Yellow Paint). Also made to be compatible with my Tyre Pile - https://www.cgtrader.com/3d-models/industrial/other/low-poly-pbr-tyre-pile

Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail. Files named using the Unreal Engine 4 Naming Convention. File uploaded as a packed .7z file.

Geometry: Package includes the nine Base Mesh’s and two LOD’s for each mesh in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder).

3DS Max Dimensions – D0.72m x H0.2m approximate to real world scale Pivot is centred to the base of the model and is set at X:0 Y:0 Z:0

Tyre 1 & 2 – 960 Tris LOD 1 – 320 Tris LOD 2 – 144 Tris

Tyre 3 & 4 – 480 Tris LOD 1 – 160 Tris LOD 2 – 72 Tris

Tyre Stack 1 & 2 – 3,840 Tris LOD 1 – 800 Tris LOD 2 – 336 Tris

Tyre Stack 3 & 4 – 4,800 Tris LOD 1 – 1,120 Tris LOD 2 – 496 Tris

Tyre Wall – 16,128 Tris LOD 1 – 8,064 Tris LOD 2 – 4,032 Tris

Textures: Uses one set of PBR Textures at 1024x1024 in PNG format with both Metalness and Specular workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.

Included Maps Metalness

  • Albedo (A)
  • Ambient Occlusion (AO)
  • Metalness (M)
  • Normal (N)
  • Roughness (R)
  • Packed M_R_AO
  • Packed R_M_AO

Specular

  • Ambient Occlusion (AO)
  • Diffuse (D)
  • Gloss (G)
  • Normal (N)
  • Specular (S)

Final Notes: Also included is the 3DS Max scene saved as 2013 version. .uasset file does not have materials applied to prevent conflict with your UE4 project pipeline. Preview Images are rendered in real time in Marmoset Toolbag 2.

If you have any questions, please feel free to contact me.

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