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Model of a grenade M-84 originally created with 3ds Max 2013
Model is built to real-world scale. Units used: Centimeters.
Polygons: 2,472 Vertices: 2,589 Tris: 4,969
Model have clean UVs (non-overlapping).
Modeled in Max, textured in Substance Painter
--Texture Information--
1) One 4K Texture set 2) All textures are in .png format
General PBR textures: BaseColor Metallic Roughness Normal
Additional Textures: AO, curvature
Unity 5 Textures: Albedo SpecolarSmoothness Normal
Unreal Engine 4 textures: BaseColor OcclusionRoughnessMetallic Normal
--File Formats-- Include 3 file formats: