Add interactive controls into your game world.
Useful for:
-Gameplay mechanics
-Settings menus
-Audio mixers
-Puzzles
-Machine controls
-Editing gameplay parameters in a build
-Endless other possibilities!
What's included:
-High quality, commented code
-Listener components allowing knobs and sliders to control transforms, mixer params and lights
-Knob, slider and button prefabs that are ready to use
-Knob model with albedo map and material
-Slider model with albedo map and material
-Button model with albedo map and material
-Documentation PDF with three tutorials on how to use each control type
-Three example scenes showing different use cases
Features:
-All controls can be interacted with from any angle, at any scale
-Range of motion and animation are controlled through code, and are configurable in the inspector
-Knobs can be turned either by rotating the mouse around them, or by draging the mouse up and down
-Knobs and sliders can have a taper curve to change the mapping function between their position and their output value
-Knobs, sliders and buttons can call Unity actions
-Knobs and sliders can call listener scripts, either the included ones or custom ones you create
-All controls are easily customizable by replacing their default materials, textures or models
Model info:
Polycount:
Knob: 428 tris
Slider: 224 tris
Button: 480 tris
Texture resolution:
Knob: 1024x1024
Slider: 1024x1024
Button: 1024x1024
Compatibility:
Requires Unity 2018.4.13f1 or higher