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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
This package includes ready-to-use prefabricated and low polygon models.
There are more models of fast food.
All objects except the ground use one texture and one material.
1. Pack Detail
- all model mesh count : 61,762
- model count : 94
- texture size : 512x512
2. Model List
- apple pie
- baguette
- baguette piece
- bungeoppang
- burger beef
- burger black
- burger chicken
- burger green
- burger set
- burger shrimp
- burger tower
- burger white
- cheese stick
- chicken box
- chicken cup
- chicken leg
- chicken wing
- china tea
- coffee cup
- cola A
- cola bottle
- cola cup
- corn salad
- croissant
- dimsum A
- dimsum A piece
- dimsum B
- dimsum B piece
- donut A
- donut B
- donut C
- egg tart
- fish cake A
- fish cake cup
- frappe
- fried chicken
- fried food egg
- fried food potato
- fried food set
- fried food shrimp
- fried food squid
- fried food squid rings
- fried food vegetable
- gimbap long
- gimbap piece
- gimbap rect
- hotBar A
- hotBar B
- hotcake
- hotdog A
- hotdog B
- hotdog B piece
- juice cup
- ketchup sauce
- long burger beef
- long burger chicken
- macaron A
- macaron B
- macaron C
- marshmallow
- milk A
- milk B
- milk C
- mustard sauce
- nachos
- noodle box
- pizza combination
- pizza piece
- pizza shrimp
- popcorn
- potato
- potato chips
- pretzel
- roll shawarma
- sandwich A
- sandwich B
- sandwich C
- sausage roll
- skewered food A
- skewered food B
- skewered food beef
- skewered food C
- skewered food octopus
- skewered food tanghulu
- soft Ice cream
- sundae long
- taco
- takoyaki
- toast A
- toast B
- toast C
- tteokbokki
- waffle
- wafflePiece
3. Material List
- Unity's Basic Materials.
- object_M, floor_M
- Texture : object_D
4. Compatible Unity version
- All Unity version.
- Only model files excluding prefabs are compatible with the versions below.
However, you need to reapply the material from the model file.
- You can use it by applying the texture provided in Unity's default Material
ex) Legacy Shader/Diffuse.
5. Model use guide
- The model size may differ from the actual one.
- In the preview, the scale of the prefab is arbitrarily configured. Therefore, user need to resize it to the desired size.
- User need to adjusting the model to their set environment.
- All model does not include animation. Characters, animals, etc. are immovable sculptures.