Voxel-like 3D art with as few polygons as possible while preserving the beauty of shape and movement.
Based on the simple shape of voxel art, the hybrid characters with high visibility by the marching cubes method are ideal for games with a large number of people such as tower defense and strategy.
◼ Key Features ◼
Characters (x6)
- Admiral | Verts:330 | Tris:656
- Archer | Verts:285 | Tris:566
- Knight | Verts:231 | Tris:458
- Swordman | Verts:271 | Tris:538
- Thief | Verts:384 | Tris:764
- Wizard | Verts:332 | Tris:660
(Per one Character, there is three material)
Weapons (x8)
- Bow | Verts:38 | Tris:72
- Gun | Verts:31 | Tris:58
- Shield Iron | Verts:26 | Tris:48
- Shield Wood | Verts:24 | Tris:44
- Wand | Verts:10 | Tris:16
- Sword L | Verts:36 | Tris:68
- Sword M | Verts:51 | Tris:102
- Sword S | Verts:46 | Tris:88
(Weapons are adjusted to be placed at the position of the character's hand placed at the coordinates (0,0,0) when dropped on the hierarchy.)
Texture (x26)
Comes with texture data for 3D models of characters and weapons.
Feel free to change the color scheme of your character as needed.
Animations are not included.