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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All prefabs contain colliders, uniform scale, a single material and pivot points at the bottom centre for easy drag and drop use. Each model has an albedo texture 2048 x 2048 and normal map. You can also use your own materials.
\n\n\nA modular crystal cave environment.
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\n✓ Customizable Crystal Colors
\n✓ 39 Unique Prefabs
This Package Includes:
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\n- 7 Different Corridor Prefabs
\n- 9 Different Cave Rooms
\n- 3 Crystal Clusters
\n- 6 Big Solo Crystals
\n- 3 Rocks
\n- 6 Different Rocks With Crystal Formations
\n- Cave Pilar
\n- Stalactite
\n- Torch
\n- Lava
\n- Cave Blockage Wall
\n- Practical Demo Scene With Fully Baked GI
Texture Size: 1024x1024- 4096x4096
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\nEach prefab has a PBR material with an albedo, metallic-smoothness, and normal map.
\nAll crystals prefabs additional also have an emission map.
A broken, collapsed house or building with scattered debris surrounding the ruined structure. The debris is an assortment of wooden elements, a few pipes, tarp and wires.
Please note, this product was created in 3ds Max and rendered with Vray. The intended platform is 3ds Max / Vray. There is no Unreal / Unity file / package provided with this asset. While it's definitely possible to adapt this file for game engine use I have not prepared the asset for game engines,