Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
• Textures are up to 4K & PBR with the following set of maps: Albedo (RGB) Transparency (A), Metallic (R) Smoothness(A), Normal, AmbientOcclusion, Height (where applicable), Emission (where applicable)\n
• Prefab workflow: Prefabs for each object already set up & ready to go
• Custom collision meshes where needed
• Example scenes with day & night lighting, post processing and a basic first person controller included
• Can be upgraded to HDRP with Unity's own material upgrader as the vast majority of meshes uses the Standard Shader (decal & glass materials need to be set up manually, but unlike the built-in pipeline HDRP features shaders for these things out of the box).
Please note: There are currently no dedicated versions for the SRPs included.
• This pack is intended for high-end hardware, but can be optimized e.g. by reducing texture resolutions to something smaller than 4K.
Please use Linear color space.
• It is recommended to use ProGrids or a similar tool to make the most of the modularity.
Total mesh count: 247
\nTotal prefab count: 286
\nHighest texture resolution: 4096 x 4096 pixels
\nPolycount range: 1 - 14352\n
August sale 50% - regular price 10$ - until August 31!
HDRP, URP, BIP compatible.
1Texture City includes 350+ mobile friendly prefabs.
Used only 1 texture (1024x1024) and 1 material.
Includes:
● 170+ buildings (residential, office, hospital, police, fire dept., factories, ferris wheel, gas station, retro buildings, shops, mega mall, suburban houses, skyscrapers, airport);
● 41 cars (41 single mesh + 41 separate wheels) - simple and purpose;
● 10 planes;
● road (1,2 lanes) tile constructor;
● city park tile constructor;
● river tile constructor;
● city props.
Average tris count:
● cars: ~200-500 (planes: 1293, 1358, 1407);
● buildings: ~100-1000 (airport - 4615).
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