Real-Time,Game Ready,Lantern. Display images were rendered in Marmoset Toolbag.
\n\n
This model respects real-world Scale.
\n\n
Normal maps were baked from a high poly model in Substance Painter.
\n\n
Includes the following 3d file types:
\n\n
Max 2016 file OBj, FBX and 3Ds The textures are located in the .zip file
\n\n
2048x2048: Ambient_Occlusion 2048x2048: Normal Map 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalness
\n\n
Polygons: 2325 Vertices: 2236 Game Ready!
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This package contains : 2 kings, 2 queens, 4 bishops, 4 knights, 4 rooks, 16 pawns and a board.
\n\n
Textures included:
\n\n
- 4K base color, roughness, metallic, normal map DirectX, normal map OpenGl, ambient occlusion for board;
\n\n
- 2K base color, roughness, normal map DirectX, normal map OpenGl, ambient occlusion for chess pieces .
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\n\n** Prefabs are included \n** Metallic PBR workflow used \n** All models are FBX format \n** All screenshots are captured from inside Unity
\n\nImportant Note: This asset uses Linear Color Space. To set this up in your scene, in Unity go to Edit >> Project Settings >> Player , then in the Other Settings section of the Inspector in the Color Space* drop-down menu, select Linear. Using other Color Space settings tends to make colours look washed-out / flat.\n\n
\nTris / Verts Count (taken from Unity Inspector): \nVial 2020_07, 17,996 tris, 11,963 verts. 1K, 2K, 4K PNGs. Maps: Albedo, AO, Emission, Metallic-Smoothness, Normal \n\n \nVersion History \nV1.0: Released. ","id":274902260081,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_20.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_50.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_80.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_110.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_140.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_170.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_200.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_230.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_260.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_290.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_320.webp"},{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/Screenshots/RMH_VIAL_2020_07_1K_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K/RMH_VIAL_2020_07_1K.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-13T05:44:27Z","modelUpdatedTime":"2022-09-02T00:29:14Z","modelUrl":"https://models-cdn.yahaha.com/186720/RMH_VIAL_2020_07_1K.obs.glb","name":"RMH_VIAL_2020_07_1K","originSource":"ASSET_STORE","packageId":"186720","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/469f1ec0-7e13-4468-aa18-795f12d8feb1.webp","name":"RMH Vial 2020_07"},"polygonCount":17996,"publishedDate":"2021-01-12T15:46:14Z","publisher":{"id":"21236","name":"Robin Harris","url":"http://rmh3d.wordpress.com"},"rigged":false,"slug":"rmh_vial_2020_07_1k-274902260081","sourceUrl":"https://assetstore.unity.com/packages/slug/186720?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["black","cyan","gray","orange","red","brown","yellow"],"description":"RMH Vial 2020_07. \n \nA vial decorated with runes and a few gothic keepsakes, all perched on a stone base. Has materials for 1K to 4K, with an emissive version for each that illuminates the runes.
\n\nAs always, for a better impression of the asset inside the Unity engine, please view the YouTube video(s) in the screenshots section (please also be aware that YouTube uses heavy video compression).
\n\n** Prefabs are included \n** Metallic PBR workflow used \n** All models are FBX format \n** All screenshots are captured from inside Unity
\n\nImportant Note: This asset uses Linear Color Space. To set this up in your scene, in Unity go to Edit >> Project Settings >> Player , then in the Other Settings section of the Inspector in the Color Space* drop-down menu, select Linear. Using other Color Space settings tends to make colours look washed-out / flat.\n\n