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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
The package contains high quality, low-poly spanner model available in 3 stages of wear. The model contains collision mesh and it is available in 4 file formats: blend, max, fbx and obj. The object is scaled according to metric system. The spanner is provided with 3 sets of 4K textures corresponding following states of wear:
- Pristine, - Used, - Rusty.
Depending on dedicated usage, each set of textures is available in 3 versions containing following maps:
PBR Metallic/Roughness workflow: Base Color, Metallic, Roughness, Normal (DirectX), Ambient Occlusion; totally 15 16 bit png files, Unreal Engine 4: Base Color, Normal (DirectX), combined Ambient Occlusion (red channel), Roughness (green channel) and Metallic (blue channel); totally 9 8 bit png files, Unity: Albedo, Normal (OpenGL), Ambient Occlusion, combined Metallic (RGB) and Smoothness (alpha channel); totally 12 tga files.
In order to use our model in preferred game engine please follow official guidelines of its provider.
Adjustable spanner is 1 of 5 wrenches showcased in the attached video. Visit OPTIMESH profile to buy wrenches separately or bundled. HDR backgrounds and LODs not included.
ADJUSTABLE SPANNER was modelled by hand basing on countless references. With detailed 4K textures it can be viewed even in extreme closeups and is suitable for first person perspective usage as a tool or a weapon as well as a prop or level decoration. Three states of wear make it suitable for any scenario and various settings.
This model is dedicated for video game development, architectural visualisation and cinematics.