I have been testing out the Development Channel Buid of Artist Point, the up-coming PBR capable version of World Machine. Among the new features is the ability to export scenes in glTF format, which I'm testing here with an odd, alien terrain I came up with while experimenting. I am hoping I'll be able to share this on forums or places like ArtStation.
Working file name: Dev Fiddle 211104 01 Scene Output 4096