This is a small VR environment made with Blender. I wanted to see how I could create color/texture variation on the ground, make nice looking hills in VR, spread grass accross a scene and make a nice animated fire.
My main inspirations were Night In The Woods for the colors/shapes and this scene here on Sketchfab for modeling reference:
https://sketchfab.com/3d-models/breaking-bad-c1ca73ca7805441abc3248b6ecc6bdb1
I'm pretty happy with how it turned out and hoping to apply this knowledge to a bigger project soon.