A lowpoly tree I made in Blender following a CG Geek Tutorial.
Of course, I made Leaves for the tree, However, I used Blender's particle system so it wasn't actual mesh data in the export. Also, don't mind that huge mesh next to the tree. It's just the particle instance I used for the leaves.
It doesn't matter. Just see the .blend file for the full result.
#teamtrees