Thanks to Chunck for the [tutorial](http://www.youtube.com/watch?v=vzL8Dbw1U8s) on that Substance Designer bark material.
The amount of moss can be changed easily and the filter adapts to the underlying material. That means you can use it on any material you want and the moss will appear in "natural" areas.
For my renders, I bump up the normal strength and height as it gives it more of the bark look but that's not possible in Sketchfab so it looks a bit flat here.
If you want the Substance Designer file, DM me on instagram and I send it to you. (Insta: pats_lab)
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