Photogrammetry Project 03

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Author name
TRNooney
Source
Sketchfab
Polygon Count
3,940
Release Date
2021-05-06
License
CC BY 4.0
substance-designerrealitycapturephotogrammetrysubstance-paintermaya2020

Asset Overview

Created using photogrammetry techniques utilizing a rotating podium, stationary camera, reality capture to process the images. From Reality capture the 3d model was exported to maya where a lower ply render was created. From there both models and the high-res texture were imported into substance designer where the textures and details from the higher poly model were backed onto the texture of the low-poly model. After that the textures for the low-poly model were taken into substance painter to be cleaned up and edited for finishing touches.