This is a project from a recently completed photogrammetry shoot.
The high poly model of the skull was created using 106 photos (in a lower, middle and upper pass) and imported and edited within Reality Capture software.
The current model has been created in normal detail and touched up and available for download as an obj file although I've been getting file-read errors in Maya when trying to import.
*In the future I'll be touching up the bottom and deleting some polygons as it wasn't a required part of the project. Feel free to touch up the model however you'd like*