\nIt contains more than 300 plants, including all kinds of tropical plants, subtropical plants, high-altitude trees, and various species like coconut palm, banyan, pine, cedar, poplar, , plantain, wildflower, lotus, seaweed/kelp, bread tree, cactus,dead tree, cherry blossom trees, phoenix tree, eucalyptus.... \nThe asset keeps developing always. We will renew it as soon as possible after receiving your demand of plant model with similar styles. \nPack contains:\n
\n\tTrees:180 \nMushrooms: 20 \nStone/Cliff/:55 groups \nGround: 26 \nClouds: 8 groups \nTerrain: 2 groups \n...... \n If you wish us to add some specific model to this asset, please contact us: \nQQ:364090849 \nEmail:noxosoft@gmail.com\n
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Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
\n\n
This pack contains a Ezkal frigate of the Enkar Republic with weapons. It can be used in space RTS games or as an end boss in a sidescroller game. It can also be used in a top-down or 3rd person shoot’em up.
\n\n
The model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\n
\n
Scifi frigate
\n
Modular design
\n
9 turrets, missile silo
\n
1 torpedo + 1 missiles included
\n
6 different texture sets
\n
PSD with intact layers is included
\n
Texture sizes are 2048 and 1024
\n
Tris count ca. 3200
\n
Final tris count depends on how many weapons are used for the ship
\n
\n\n
The textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.
\n\n
\n
Albedo map, PNG format
\n
AlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it
\n
Ambient Occlusion (AO) map, PNG format
\n
Illumination maps
\n
Normal map, PNG format
\n
Metalness map, PNG format
\n
Gloss map, PNG format
\n
\n\n
Depending on your game engine/3D application you may need to rescale the models.
Set of one Modular SF Fighter (FBX model). No animated parts, LOD or FX. Detailed cockpit, separated joystick, Weapons, modular parts. Can be animated, check all previews and video for full details.
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This is a high detailed photorealistic 3D model
\n\n
\n
Include 3 model--leaves--heap1--heap2
\n
\n\n
-The model has a fully textured 4096( all leaves)
\n\n
-Obj +Mtl
\n\n
-Fbx
\n\n
-Marmoset
\n\n
-gLTF
\n\n
\n
High quality polygonal model, correctly scaled for an accurate representation of the original object.
\n
\n\n
-Models resolutions are optimized for polygon efficiency.
\n\n
-Model is fully textured with all materials applied.
\n\n
-3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
\n\n
-No part-name confusion when importing several models into a scene.
\n\n
-No cleaning up necessaryjust drop your models into the scene and start rendering.
\n\n
-No special plugin needed to open scene
\n\n
-Include 3 set texture ( Vray Pbr gLTF)
\n\n
-outdoor scene don't include
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Attention: THIS MODEL IS NOT INTENDED FOR 3D PRINTING. The meshes are NOT WATERTIGHT. The meshes are optimized for 3d game engines, the inside faces are deleted to save on tris count.
\n\n
This pack contains a Ezkal frigate of the Enkar Republic with weapons. It can be used in space RTS games or as an end boss in a sidescroller game. It can also be used in a top-down or 3rd person shoot’em up.
\n\n
The model is unskinned, unrigged and has no animations. Almost all 3D applications/game engines have their own built-in toolset for keyframe animations. Use this to create e.g. firing animations, etc.
\n\n
\n
Scifi frigate
\n
Modular design
\n
9 turrets, missile silo
\n
1 torpedo + 1 missiles included
\n
6 different texture sets
\n
PSD with intact layers is included
\n
Texture sizes are 2048 and 1024
\n
Tris count ca. 3200
\n
Final tris count depends on how many weapons are used for the ship
\n
\n\n
The textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.
\n\n
\n
Albedo map, PNG format
\n
AlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it
\n
Ambient Occlusion (AO) map, PNG format
\n
Illumination maps
\n
Normal map, PNG format
\n
Metalness map, PNG format
\n
Gloss map, PNG format
\n
\n\n
Depending on your game engine/3D application you may need to rescale the models.