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\"Medieval Mega Pack\"
\n \"MMP - Houses Addon\"
\n
\n--------------------------
\nPlease Note:
\nTo help keep the poly counts low for the tapestry and market tents, I've kept the fabric 1-sided. But since im not a shader expert, i decided to use the free shader pack on the store to make these 2-sided. The shader I used is from this Free this kit: (tried and tested with this release's version, and it works perfect).
\n \"Double Sided Shaders\"
\n
\n--------------------------
\nSo what's included?
If you are familiar with my other Mega packs, the poly counts are very similar, low - medium for most props and prefabs. Higher poly counts for more detailed and / or larger pieces can range upwards of 10k - 20k tris, whereas smaller pieces can average anything from 12tris - 3k tris.
\n- LODs are included on every mesh with simple levels for occlusion purposes.
\n
\n--------------------------
\n Content:
\n- 354 modular prefabs included:
\n(Showing folder names)
\n- Barrels and Crates
\n- Chimneys, Cookers
\n- Cloth, Leather
\n- Fencing, Platforms
\n- Food Crates and Containers
\n- Food Items
\n- Furniture, Shop Tables
\n- Logs, Planks
\n- Market Food Stalls
\n- Market Tents
\n- Misc Props (wells, carts, etc.)
\n- Nature (a few grass and tree prefabs)
\n- Shacks, Sheds
\n- Tools, Dishes
\n- Workbenches, Quick Tables
\n
\n--------------------------
\nAn assortment of Modules have been made to help you to create fast scenes with all the pre-builts for market stall tents, and workshops like:
\n- Tanners and Curriers
\n- Blacksmith
\n- Wood Cutters
\n- Barrel Makers
\n- Bakers
\n- Butchers
\n- Fish Seller
\n- Fruit and Vegetable Sellers
\n- Soup Shack
\n- Herb Seller
\n--------------------------
\n
\nThere are plenty of modular options for you to use with this kit. Quickly make scenes and use my custom modules, or build your own full supply of market tents, shops, workbenches, and crafting areas! The modules are grouped prefabs, so you can take them apart or rearrange the pieces however you see necessary to fit your ideas!
\n
\n--------------------------
\n Bonus!
\n- Certain pieces like the Sharpening stone, and Blacksmith's Bellow come with multiple parts, so that you can animate the bellow to push down for air to flow into the kiln, and you can have the sharpening stone spin when it comes time to sharpen those fine weapons of yours!
\n
\n- The albedo texture for the roof of the wells and the awnings, matches the exact same UV coordinates as the roofs of my \"MMP - Houses Addon\" pack. Just swap out the Albedo texture, for those house roofs, and instantly get a nice mossy look to your scenes for the roofing!
\n
\n- Plenty pieces included in this pack use Tile-able textures. Find the ones with seamless textures, and replace them with your own textures to better fit your style or color scheme!
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Discord Channel|Website & Support|Facebook
This pack was nominated to Unity Awards 2021 in the Best Artistic Content category.
This pack contains over 470 environment prefabs
Pack support unity:
To run HD or URP please import pack to HD or URP project and then import the support pack which is inside the asset in \"HD and URP support\" folder \". It will replace shaders, prefabs, and meshes so they will work with RP out of the box. Please also check the readme files inside that folder.
We mark screens HD RP and NON HD RP screens.
This pack is:
In our pack you will find 5 aspects (artistic content, shaders, tools, and support files):
1) Artistic content:
2) Shaders:
3) Ported wind shading from HD SRP:
4) Tools and Scripts:
5) Additional support files:
You could also look at our other packs:
Assets Bundle:
Environment Bundle - Dynamic Nature
Unity Tools:
L.V.E 2023 - Lava & Volcano Environment 2023
Lava & Volcano Environment 2019
Environment:
Mountain Environment - Dynamic Nature
Forest Environment - Dynamic Nature
Meadow Environment - Dynamic Nature
Mountain Trees - Dynamic Nature
Levels:
Ground Textures:
VR & FP Models:
","id":274900420730,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_20.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_50.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_80.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_110.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_140.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_170.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_200.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_230.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_260.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_290.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_320.webp"},{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Screenshots/Prefab_Pine_broken_branch_09_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09/Prefab_Pine_broken_branch_09.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-18T11:41:20Z","modelUpdatedTime":"2023-07-07T12:36:16Z","modelUrl":"https://models-cdn.yahaha.com/00191851/Prefab_Pine_broken_branch_09.obs.glb","name":"Prefab_Pine_broken_branch_09","originSource":"ASSET_STORE","packageId":"00191851","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/69b487eb-40bd-47e6-9e38-3233dec2ad90.webp","name":"Mountain Environment - Dynamic Nature"},"polygonCount":42,"publishedDate":"2023-07-07T12:36:11Z","publisher":{"id":"6887","name":"NatureManufacture","url":"http://naturemanufacture.com/"},"rigged":false,"slug":"prefab_pine_broken_branch_09-274900420730","sourceUrl":"https://assetstore.unity.com/packages/slug/191851?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","orange","yellow"],"description":"Pack contains 1 dumpster, 4 plastic and iron trash cans, 4 trash bags, 3 barrels, 6 cups, 12 metal jars, 6 bottles, 5 cardboard boxes, 3 piles of papers, 4 bricks, 9 brick pieces and 7 wooden boards.
\n\nDumpster and plastic cans has two texture versions (with and without labels).
\n\nProduct contains separated archives with meshes and textures and archived Unreal Engine 4.19 project with all materials ready and demo scene.
\nUnreal engine version compatibility: 4.19 - 4.22
Features of the project:
\n\nVertex Count - Min: 8, Max: 1460
\n Polycount - Min: 6, Max: 1534
\n Triangles count - Min: 12, Max: 2908
Additional information: Ambient occlusion, Roughness and Metallic are merged into one texture (R, G and B channels).
\n Paint buckets material have a parameter, that controls paint color. Dumpster and plastic trash cans have texture version without marks and labels.
Follow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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\n\nDumpster and plastic cans has two texture versions (with and without labels).
\n\nProduct contains separated archives with meshes and textures and archived Unreal Engine 4.19 project with all materials ready and demo scene.
\nUnreal engine version compatibility: 4.19 - 4.22
Features of the project:
\n\nVertex Count - Min: 8, Max: 1460
\n Polycount - Min: 6, Max: 1534
\n Triangles count - Min: 12, Max: 2908
Additional information: Ambient occlusion, Roughness and Metallic are merged into one texture (R, G and B channels).
\n Paint buckets material have a parameter, that controls paint color. Dumpster and plastic trash cans have texture version without marks and labels.
Create Race Tracks for your games in a few seconds with Race Track Generator
You can download demo for Windows or Android at:
WebGL Demo:
https://masterpixel3d.com/rtg/webgldemo
Ready to use:
Tracks are genereted with Buildings, grandstands, trees, stones, posters, flags, fences, background, and more.
Tracks are genereted with colliders. The colliders are separated (Asphalt, grass, fences)
Easy to add or modify materials for asphalt, grass, trees etc.
If you want you can add your 3d models (bleachers, buildings, trees, etc.) or third-party models
Texture Atlas and low Draw Calls
Includes Mesh Combiner in just one click
Includes Minimap System:
Includes Minimap prefab, ready to use. More Info
RTG 1.3.5 - New features:
- Now with more variations
- Now with slopes
- Waypoints are automatically generated
Included models:
19 Grand Stands with audience
34 Buildings
Realistic and lowpoly Trees
Advertising boards (with PSD editable)
Footbridges, barriers, flags, etc.
Please make sure that you don't forget to rate and leave your comment.
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Prefect for any kind of racing / car game.
Contains more than 100 props for decoration like rocks, trees, traffic signes, powerpoles and wind-turbines.
Map size: 600x600m.
Main Scene polycount (landscape, bridge, tunnels and road barriers) about 62.000
Supports BuiltIn-, UPR- and HDRP-Renderpipeline (RP-Version 11.0.0 or higher)
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\n\nPackage:
\n\nFeatures:
\n\nHorror Mansion:
\n\nAdditional house:
\n\nItems:
\n\nScale:
\n\nReal-world-size.
\n\nGeometry:
\n\n470 unique objects;
225k triangles all pack.
Material:
\n\nAll models use 3 materials (color, emission, glass)
\n\nTextures:
\n\nAll models use one texture (as a color palette);
\n\nResolution: 1024 px.
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
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