It comes from the cliffs near Ericeira in Portugal. I reconstructed it from 108 photos using Meshroom 19.2.0. Then I post-processed it in Houdini with the awesome GameDev toolset.
The vegetation didn't quite come through, so just place few plants there.
This was much trickier to process in Houdini than my previous upload but I'm happy with the resulting mesh which is about 3-time as high-res as the other asset.
![](https://hristo.one/images/gallery/rock_3_av_LR_houdini.jpg)
![](https://hristo.one/images/gallery/ericeira_rock_3.jpg)