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Description
\n
This project includes everything pictured with all assets, maps, materials created in the Unity. Each asset was created for realistic AAA quality visuals, style, and budget.
\n
Art created by Dekogon Kollab Artists. \n
\n
Technical Details\n
\n
Features:\n
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Unity 3D compatible models FBXhave UVS works correctly. A large range of high detail textures, many with normal maps. Model polygon counts are fairly low, from a few hundred up to a couple of thousand polys. All models are game ready and in FBX format.
\n\n
it has the same layout as the Talladega Superspeedway. This is a game ready race track for use in any type of game ready project. The entire track is under 21 000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. It is suitable for game engines :) Unity also can easily use
\n\n
You should find elements contained in this pack easy to work with – in case of any problems please contact with us! Also check out our other works! :)
\n\n
\n
21 000 polygons
\n
Model completely unwrapped.
\n
Texture 2048-2048
\n
Model is fully textured with all materials applied.
\n
Pivot points are correctly placed to suit animation process.
Unity 3D compatible models FBXhave UVS works correctly. A large range of high detail textures, many with normal maps. Model polygon counts are fairly low, from a few hundred up to a couple of thousand polys. All models are game ready and in FBX format.
\n\n
it has the same layout as the Talladega Superspeedway. This is a game ready race track for use in any type of game ready project. The entire track is under 21 000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. It is suitable for game engines :) Unity also can easily use
\n\n
You should find elements contained in this pack easy to work with – in case of any problems please contact with us! Also check out our other works! :)
\n\n
\n
21 000 polygons
\n
Model completely unwrapped.
\n
Texture 2048-2048
\n
Model is fully textured with all materials applied.
\n
Pivot points are correctly placed to suit animation process.
Unity 3D compatible models FBXhave UVS works correctly. A large range of high detail textures, many with normal maps. Model polygon counts are fairly low, from a few hundred up to a couple of thousand polys. All models are game ready and in FBX format.
\n\n
it has the same layout as the Talladega Superspeedway. This is a game ready race track for use in any type of game ready project. The entire track is under 21 000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. It is suitable for game engines :) Unity also can easily use
\n\n
You should find elements contained in this pack easy to work with – in case of any problems please contact with us! Also check out our other works! :)
\n\n
\n
21 000 polygons
\n
Model completely unwrapped.
\n
Texture 2048-2048
\n
Model is fully textured with all materials applied.
\n
Pivot points are correctly placed to suit animation process.
Unity 3D compatible models FBXhave UVS works correctly. A large range of high detail textures, many with normal maps. Model polygon counts are fairly low, from a few hundred up to a couple of thousand polys. All models are game ready and in FBX format.
\n\n
it has the same layout as the Talladega Superspeedway. This is a game ready race track for use in any type of game ready project. The entire track is under 21 000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. It is suitable for game engines :) Unity also can easily use
\n\n
You should find elements contained in this pack easy to work with – in case of any problems please contact with us! Also check out our other works! :)
\n\n
\n
21 000 polygons
\n
Model completely unwrapped.
\n
Texture 2048-2048
\n
Model is fully textured with all materials applied.
\n
Pivot points are correctly placed to suit animation process.
Unity 3D compatible models FBXhave UVS works correctly. A large range of high detail textures, many with normal maps. Model polygon counts are fairly low, from a few hundred up to a couple of thousand polys. All models are game ready and in FBX format.
\n\n
it has the same layout as the Talladega Superspeedway. This is a game ready race track for use in any type of game ready project. The entire track is under 21 000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. It is suitable for game engines :) Unity also can easily use
\n\n
You should find elements contained in this pack easy to work with – in case of any problems please contact with us! Also check out our other works! :)
\n\n
\n
21 000 polygons
\n
Model completely unwrapped.
\n
Texture 2048-2048
\n
Model is fully textured with all materials applied.
\n
Pivot points are correctly placed to suit animation process.
\n
","id":274897912771,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Screenshots/Plastik_bari_21_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21/Plastik_bari_21.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T01:46:53Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/871791/Plastik_bari_21.obs.glb","name":"Plastik_bari_21","originSource":"CGTRADER","packageId":"871791","polygonCount":100,"publishedDate":"2023-04-30T01:46:53Z","publisher":{"avatar":null,"name":"HavolkStudio"},"rigged":false,"slug":"plastik_bari_21-274897912771","sourceUrl":"https://www.cgtrader.com/3d-models/architectural/architectural-street/r-22fa7c1a-61f4-48e9-9035-589e9deb21fe","stats":{"viewCount":1},"tags":["carting","circuit","dangerous","displacement","race","raceway","racing","rash","road","street","track","racetrack","car","verhicle","go-cart","architectural","racing-car","architectural-street","race-track","race-car"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9,"name":"Nature & Plants","slug":"nature-plants"}],"colors":["cyan","gray","black","brown","red"],"description":"I captured this lower part of a pine tree in a camping in Portugal. I took 167 pictures with a OnePlus 8, processed them in Meshroom and tweaked in Blender","downloadable":true,"embedUrl":"https://sketchfab.com/models/40e34a7d09d94f3d8bcf9275bd17144c/embed","fileSize":11300512,"free":true,"id":274894211252,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/objaverse/40e34a7d09d94f3d8bcf9275bd17144c/images/797701e49b8941349a8114de11cf44b5.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/40e34a7d09d94f3d8bcf9275bd17144c/images/0acfa086061d47c98533faff0324656c.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/40e34a7d09d94f3d8bcf9275bd17144c/images/cd615a936fad4003a700c3f28c0aef9f.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/40e34a7d09d94f3d8bcf9275bd17144c/images/17bcbcb448f74f2f8ddf63c874d1196f.jpeg"},{"href":"https://models-cdn.yahaha.com/objaverse/40e34a7d09d94f3d8bcf9275bd17144c/images/7ebbc3ad3737410483f498c90cbe3501.jpeg"}],"main":{"href":"https://models-cdn.yahaha.com/objaverse/40e34a7d09d94f3d8bcf9275bd17144c/images/cd615a936fad4003a700c3f28c0aef9f.jpeg"}}},"license":{"name":"CC BY 4.0","slug":"by","url":"https://creativecommons.org/licenses/by/4.0/"},"modelCreatedTime":"2021-10-24T23:30:29Z","modelUpdatedTime":"2021-10-24T23:30:29Z","name":"Tree Log","originSource":"SKETCHFAB","packageId":"40e34a7d09d94f3d8bcf9275bd17144c","polygonCount":288320,"publishedDate":"2021-10-24T23:30:29Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/f6964ea566f543b69e93d851a71a1cc5/d73a51d9425b4a4e905aa01ff7c4f327.png","name":"Aupuma","profileUrl":"https://sketchfab.com/aupuma"},"rigged":false,"slug":"tree_log-274894211252","sourceUrl":"https://sketchfab.com/3d-models/40e34a7d09d94f3d8bcf9275bd17144c","stats":{"viewCount":6},"tags":["pine","moss","stem","lichen","photogrammetry","scan"],"vertexCount":144603},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["brown","cyan","orange","red"],"description":"
Unity 3D compatible models FBXhave UVS works correctly. A large range of high detail textures, many with normal maps. Model polygon counts are fairly low, from a few hundred up to a couple of thousand polys. All models are game ready and in FBX format.
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it has the same layout as the Talladega Superspeedway. This is a game ready race track for use in any type of game ready project. The entire track is under 21 000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands. It is suitable for game engines :) Unity also can easily use
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You should find elements contained in this pack easy to work with – in case of any problems please contact with us! Also check out our other works! :)
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21 000 polygons
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Model completely unwrapped.
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Texture 2048-2048
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Model is fully textured with all materials applied.
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Pivot points are correctly placed to suit animation process.