\nIt contains more than 300 plants, including all kinds of tropical plants, subtropical plants, high-altitude trees, and various species like coconut palm, banyan, pine, cedar, poplar, , plantain, wildflower, lotus, seaweed/kelp, bread tree, cactus,dead tree, cherry blossom trees, phoenix tree, eucalyptus.... \nThe asset keeps developing always. We will renew it as soon as possible after receiving your demand of plant model with similar styles. \nPack contains:\n
\n\tTrees:180 \nMushrooms: 20 \nStone/Cliff/:55 groups \nGround: 26 \nClouds: 8 groups \nTerrain: 2 groups \n...... \n If you wish us to add some specific model to this asset, please contact us: \nQQ:364090849 \nEmail:noxosoft@gmail.com\n
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This package include 37 PlayGround Props.
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High quality vegetation, rocks, plants and wood debris models and textures. Suitable for first and third person perspectives. Recommended for autumn and winter sceneries.
Custom, easy to use wind system and dynamic snow coverage for foliage and props make this pack very versatile and allow you to make snowy and non-snowy environments.
Shaders created with Amplify Shader Creator let you easily tweak further the shaders exactly to your needs.
(Built-in RP) SSAO will produce visual artifacts around geometry using Leaf Translucency shader due to Unity limitations. Using MSVO instead of SSAO is recommended.
Snow controller does not affect the terrain as the pack does not include a custom terrain shader.
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\n\nThis pack is nominated to unity awards 2021 in best artistic content category. You can vote on it here : \n https://awards.unity.com/ \n\n
\n\nThis pack contain over 470 environment prefabs
\nPack support unity: \n- Unity 2020+ \n- Unity 2021+ \n- Unity 2020.2.6+ HD RP 10.3+ \n- Unity 2020.2+ URP 10.2+ \n- Unity 2020.3 LTS + HD RP 10.3+ \n- Unity 2020.3 LTS+ URP 10.3+ \n- Unity 2020.3 LTS + HD RP 10.7+ \n- Unity 2020.3 LTS+ URP 10.7+ \n- Unity 2021.1+ HD RP 11.0+ \n- Unity 2021.1+ URP 11.0+ \n- Unity 2021.2+ HD RP 12.1+ \n- Unity 2021.2+ URP 12.1+ \n- Unity 2021.3+ LTS HD RP 12.1+ \n- Unity 2021.3+ LTS URP 12.1+ \n- RTX support for HD RP 2020.1+ \n- VS PRO at Standard, HD and URP support \n- SRP Batcher support URP and HD RP \n- DOTS instancing support \n \nTo run HD or URP please import pack to HD or URP project and then import support pack which is inside the asset in \"HD and URP support\" folder \". It will replace shaders, prefabs, meshes so they will work with RP out of the box. Please also check readme files inside that folder.\n\n
\nWe mark at screens HD RP and NON HD RP screens.\n
\n\nThis pack is: \n- Huge library of 100% scanned assets, carefully optimized, atlased, LOD’ed; \n- Group of shaders which will bring better quality and simplify your workflow, if you want to use them; \n- Mountain environment with hill meadow, forest ; \n- All shaders are shared between our all assets; \n- All demo files from video are included in asset; \n- Vegetation Studio Tree prefabs; \n- Pack contain water - non tesseled TRIAL from our R.A.M 2019 asset; \n \n\nIn our pack you will find 5 aspects (artistic content, shaders, tools, support files):
\n\n1) Artistic content: \n- 17 bushes dwarf pine and hanzel with LOD's; \n- 50 rocks with LOD's in 200 prefabs, normal and top covered by needles or any other texture; \n- 43 detail objects like cone, anthills, branches, logs, ants, bark, prefabs with LOD's; \n- 2 fish objects, prefabs with LOD's and swim animations; \n- 49 grass, heath, berry, rhododendrons, plants with prefabs for unity terrain; \n- 32 mushrooms with LOD's; \n- 18 objects like stump, trunk, slope, all with LOD's in 42 prefabs, uncovered, covered by: needles, moss, sand; \n- 60 Ground textures in 15 sets all of them contain albedo/smoothness, ao, heightmap, normalmap, MT/AO/H/SM; \n- In ground textures you will find: moss, needles, heath, plants, soil, roots, rocks, cliff, sand, grass, stones, bark; \n- statue prefab with LOD's, in wooden and stone versions; \n- 4 road textures in 2 sets perfect for our R.A.M system to build your road; \n- 20 particle prefabs with, dust, waterfall, falling rocks, clouds; \n- 2 HDRI textures for sky; \n- 23 Trees prefabs which are in types: plants, small tree, standalone tree, forest tree, dead tree; \n- Tree triangles specification below; \n- All textures contain:Albedo, Normalmap, Metallic, Height, AO, Smoothness; \n- Non tesseled river, lake, swamp water trial from River Auto Material 2019 asset; \n- HD and URP and Standard demo scenes; \n- HD RP demo from video;\n
\n\n2) Shaders: \n- All shaders support vegetation studio instanced indirect out of the box; \n- 3 grass shader :lite, standard, specular; \n- 4 standard shaders with auto texture cover by mask or by top (terrain blend); \n- 2 cross shaders as last tree LOD \n- 2 bark and leaves shaders with metallic/specular variants; \n- SRP Batcher support for URP AND HD RP; \n- DOTS instancing support; \n- automatic wetness support for hd and urp when object touch river auto material water surface; \n\n\n
\n3) Ported wind shading from HD SRP: \n- Advanced and cheap in render wind shading; \n- Wind will be shared between our all assets; \n- Wind works 1:1 like in HD SRP; \n- Wind manage grass colors and normals;\n\n
\n4) Tools and Scripts: \n- HD SRP ported wind to lower unity versions; \n- small script for falling rocks;\n
\n\n5) Additional support files: \n- Post process stack profiles; \n- HD RP and URP unity support packages;\n\n
\nTrees specification - low overdraw and smart shaders which are gpu friendly.\n
\nTrees LOD’s average tris: \nForest Tree :3600/2100/1400/24(cross); \nBig Forest : 11000-6000/6400-3200/4500-2400/24(cross); \nMedium ;2560/1700/1200/24(cross); \nYoung :3600/2300/1600/27(cross); \nPlant :2000/1000/24(cross); \nSmall Plant :200; \nHanzel Bushes: 800-500/400-230; \nDwarf Pine Bushes: 10000-700/6000-400/2700-210;\n
\n\nAll shaders use the same channels as unity standard shaders and support instantiating: \nMetalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smothness (A) // Normal (RGB) \nSpecular Shader: Albedo (RGB) // Normal (RGB) // Specular (RGB) Smothness (A) // Ambient Occlusion (G)
\nWe use and advise to use such configuration in your project to save a lot of memory and gpu sources . Instead of separated 5-6 textures you can use 3 combined textures ,with the same result in unity standard shader as well as in our system. This config also makes this asset 100% compatible with HD SRP.\n
\n\nTextures are 2048x2048 up to 4096x4096 resolution but they look very good also at a lower resolution. With packed and atlased structure they are very light for gpu and memory.\n
\n\nIMPORTANT: \nPack contains ported wind from Unity 2018 HD RP into lower unity versions and URP, LW RP this means that asset uses: NMWind.cginc ,NMWindNoShiver.cginc ,NMWind.hlsl, NMWindNoShiver.hlsl, NM_Wind.cs, ShaderWindSettings.cs, 3DNoise.psd, GustNoise.psd under Unity Companion License see Third-Party Notices.txt file in package for details. \n
\n\n\n You could also look at our other packs: \n\n
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Horror Trees - Black PoplartreemobiledevicespbroptimizedbarkbranchsprucepackandroidiosgrassvegetationlowpolyBlackPoplarHorrorTrees
Horror Trees - Black Poplar
25 Assets
1/2
Package Overview
-The set includes 24 trees model.
-Models polygons 710 - 5415.
-Textures : Bark 2048X512 png(+ Normal),2 variant Detail 2048X512 tga(+Normal) and branch 2048X2048 tga(+Normal)
-Normal Map Bark 2048X512 png, branch 2048X2048 png and Omela 512Х512 png .
Decal (UV layer) Shader
Model format Fbx
The names of objects correspond to the number of polygons