[![](https://blog.sketchfab.com/scripts/assets/weekly.png)](https://sketchfab.com/blogs/community/sketchfab-weekly/?ref=sfb)
Entry for the week number 2 of Sketchfab Weekly Challenge 2022.
The tree is modeled in Blender, details sculpted in Zbrush, UVs made with the help of Maya and applied stylized textures with Substance painter.
Tree is meant to be game-ready, although might be a bit polygon expensive for what it is. Base should not be included as asset, its just a situational prop for this exact scene. Open to feedback!
#SketchfabWeeklyChallenge.