You can mix and match the parts and textures for each of them to get a huge amount of variation.
\n
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Jimmy and Jenny are high-quality character that can be used to prototype your game or used in your final game. They're especially useful for scifi themed games!
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The characters are setup with the Humanoid rig system and will work with other animation packages from the unity store.
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The body parts for Jimmy are: + Head (4,568 tris) + Hair (558 tris) + Torso (2,908 tris) + Hands (2,832 tris) + Legs (1,394 tris) + Boots (960 tris)
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(Total triangle count 14,900)
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The body parts for Jenny are: + Head (4,900 tris) + Hair (1,654 tris) + Torso (2,788 tris) + Hands (2,832 tris) + Legs (1,346 tris) + Boots (1,216 tris)
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(Total triangle count 16,296)
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The props for Jimmy are: + Hair variations + Cowboy hat + Baseball cap + Barret hat + Eyepatch + 7 chest pins + Scifi blaster
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The props for Jenny are: + Hair variation + Cowboy hat + Baseball cap + Barret hat + Eyepatch + 7 chest pins + Scifi blaster
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All the parts have a range of unique materials you can interchange with each other.
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I'm looking forward to see what you can do with these character. If you have any questions feel free to message on my twitter @gamedevfred or mail me at support@purplepuppet.com
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Over 80 Prefabs featuring 3 Different Graphic options. All objects feature a blank white material as well so you can texture the graphics of your choice. All Clothing, Helmets, Hats and Pads are rigged to a Unity Biped Human and include a simple Animator Controller for viewing the model in action. All skinned mesh objects are also avaiIable in static Mesh aswell. I hope you enjoy and dont forget to wax those skis and attack those gates! \nPlease rate and leave a review as it helps an indie artist greatly! \n \nDetails: \n- Race Suit 1258 Tris \n- Helmet 2438 Tris \n- Goggles 1708 Tris \n- Winter Hat 576 Tris \n- Ski Boots 7486 Tris \n- Snow Skis 1400 Tris \n- Poles 1456 Tris \n- Start Finish Timing 2216 Tris \n- Bindings 2952 Tris \n- Race Starting Gate 404 Tris \n \n- PBR Textures are 2048x2048 \n- Albedo/Tranparency \n- Metalic/Smoothness \n- AmbientOcclusion \n- Emission (If Applicable) \n- Normal Maps \n \nAll devotid assets include: \n- Clean, unique and consistent naming systems. \n- PBR Materials from Substance Painter. \n- Built to real world scales and dimensions \n- All objects feature the least amount of polys needed to portray the object. \n- No turbo smoothing used. \n- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating. \n- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice \n \ndevotid Full Store \ndevotid Website \nSupport","id":274902192851,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_20.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_50.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_80.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_110.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_140.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_170.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_200.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 2/Screenshots/HAT_Winter 2_230.webp"},{"href":"https://models-cdn.yahaha.com/128914/HAT_Winter 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3 LOD level \n Cleric 1 : 7 Separated Textures for body Skin, 6 Armor Meshes + cloak texture \n Sorcerer 1 : 7 Separated Textures for body Skin, 8 Armor Meshes + cloak texture \n BattleMage 1 : 7 Separated Textures for body Skin, 8 Armor Meshes + cloak texture \n Brigand 1 : 7 Separated Textures for body Skin, 10 Armor Meshes + cloak texture \n Ranger 1 : 7 Separated Textures for body Skin, 10 Armor Meshes + cloak texture \n Assassin 1 : 7 Separated Textures for body Skin, 10 Armor Meshes + cloak texture \n Soldier 1 : 7 Separated Textures for body Skin, 10 Armor Meshes + cloak texture \n Knight 1 : \n7 Separated Textures for body Skin, 10 Armor Meshes + cloak texture \n Barbarian 1 : \n7 Separated Textures for body Skin, 10 Armor Meshes + cloak texture \n Cleric 2 : \n7 Separated Textures for body Skin, + cloak texture \n Sorcerer 2 : \n 7 Separated Textures for body Skin,+ cloak texture 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