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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
◼ PRODUCT DESCRIPTION ◼ Create the overpopulated metropolises of sci-fi dystopias or the more realistic, overcrowded ghettos and shantytowns of a not-so-distant future for the largest cities in the world today. Inspired by the ungoverned, crime-ridden Kowloon Walled City, this kit’s plethora of vertical buildings, slum mega blocks, favelas, and highly-detailed prop pieces from clothing lines to air conditioners will help you construct slum-ridden scenes with intricate detail and realism!
Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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* Air Conditioner (10 models)
* Books (55 models)
* Clock (6 models)
* Curtain (31 models)
* Door (5 models)
* Fireplace (43 models)
* Lamp (34 models)
* Picture Frames(45 models)
* Plants (6 models)
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Textures - 1024x1024 :
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Particle Effect List:
x01 Dust effect
Script List:
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NOTE: this product only works with blender 2.8. the version of blender this apartment is developed with, is added to the files. (the latest version of blender 2.8 might contain a problem with the alpha textures of the trees and the vibrant colors of the renders)
\n\n
This product contains two asset packs and a fully rendered and furnitured apartment building.
\n\n
Every asset (exept for the bonus cars in the garage) are uniquely designed for this product.
\n\n
the two asset packs are a furniture and constructive assets pack. these packs are developed while designing and furnishing the apartment building. this way all sizes, level of detail and materials fit together
\n\n
The apartment building contains of 2 penthouses 5 apartments (all with unique layout), roof swimming pool, supermarket/convenience store, coffeestore/cafe, outdoor terrace, tall atrium, park/square, underground parking garage, elevator, stairs from basement to top floor.
\n\n
-
\n\n
The main building is completely set up for eevee renders.
\n\n
\n
-Global illumination and reflections are baked into probes (so every new object in the scene will adapt the correct lighting and reflections)
\n
-Ambient occlusion with material bounces/light directions.
\n
-Screen space reflections that mix with the baked probe reflections.
\n
-Screen space refractions.
\n
-Volumetric lighting
\n
-HDRI
\n
-Bloom
\n
\n\n
-
\n\n
The file that is used to create animations is also added to the files:
\n\n
\n
-Easier to render glass (without screen space reflections)
\n
-Animated camera
\n
-Automated exposure
\n
-Animated doors
\n
-Animated elevator
\n
(4K animations are made using the viewport render function)
\n
\n\n
-
\n\n
(verts/poly counts based on quad meshes in the blender file)\napartment building info:\n-number of objects: 3332\n-total verts: 8,721,377\n-total poly: 8,964,991 quads / 16,258,030 tris
\n\n
furniture assets info:\n-number of objects: 291\n-total verts: 555,709\n-total poly: 549,552 quads / 1,099,104 tris
\n\n
constructive assets info:\n-number of objects: 92\n-total verts: 41,123\n-total poly: 40,255 quads / 73,805 tris
\n\n
-
\n\n
\n
-All renders are made with a GTX960 (4gb) and took about 2 to 5 minutes (256 samples highest shadow settings)
\n
-All materials with textures use normalmaps.
\n
-Most furniture is using a subdivision modifier to add more detail to the mesh.
\n
-The building itself it made out of triangles, all furniture assets use quad polygons
\n
-Grass is generated as particles, so are not included in the exported files (like the FBX file for example)
\n
-The constructive parts are designed to fit perfectly on a 1x1m grid.
\n
-The wall parts are only 1 meter tall, this makes comples split level designs possible.
\n
-all assets that use textures have a seamless generated UVmap by using a box projection method.
\n
-Every asset is named
\n
-The cars in the parking garage are existing cars of my other car projects and are added to this apartment building as a decorative bonus.
\n
-The renders are made in Blender Eevee
\n
-All files are exported from blender with default settings.
\n
-All parts are low to mid-poly so it can be used in high amounts in big models for game development, renders, animations, environments, VR, product presentation, education, personal projects and commercial projects
\n
\n\n
-
\n\n
-File extensions for all assets: (apartment building itself is only exported in FBX because other formats have a too big file size)
\n\n
\n
BLEND
\n
FBX
\n
OBJ
\n
COLLADA/DAE
\n
X3D
\n
ABC
\n
STL
\n
GLB
\n
\n\n
-
\n\n
For any questions, help or information, feel free to contact me!
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Create easily beautiful looking, high detailed residential houses and streets from modular pieces. Populate your scene with huge amount of props to create a complete suburban neighborhood.
Package includes a modular road system with sidewalks, modular houses with exteriors and interiors, trees, bushes, flowers, mailboxes, cars, lamps, electric poles, interior furniture such as beds, chairs, tables, paintings etc.
House prefabs are so modular that you can build a huge multi-story house, a cabin or everything between that. Included Prefab swapper script lets you change between modular building prefabs quickly and effectively. Everything is well optimized, made with good performance and customization in mind.
Main Features:
- Modular houses with interiors and exteriors.
- Modular suburban road system.
- Suburban exterior props.
- House interior props.
- Prefab swapper script for easy and fast modularity.
- 5 ready-made and furnished houses with customization possibilites.
- Built-in, URP and HDRP supported.
- Example scene with daytime lightning.
- Example scene with nighttime lightning.
- Over 450 objects.
- Create houses and streets on grid using ProGrids or included snap to grid script. (Ctrl + L to open)
- Everything you see in the videos or screenshots is included, including the same demo scenes.
- Customization possibilites are nearly endless.
- Textures from 256 to 2k.
- BaseColor, MaskMap and Normal textures included for most assets.
- Approximately 1.5 million triangles in demo scene. (With disabled realtime lights and no occlusion culling)
HDRP & URP instructions:
1. Import package to your desired render pipeline project. Skip Package Manager dependencies on import on HDRP and URP.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
Please read HDRP/URP readme from readme folder.
v2.0.0 MAJOR UPDATE: Existing customers - Updating package will break scenes built with previous versions.
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Simple Props - Cartoon Assets
A Simple Prop asset pack to add to our existing asset packs to make your game look lived in.
Includes demo scene
122 Prop prefabs
Payphones, Cardboard boxes, Rubbish bag, Rubbish piles, Wheelie Bins, Litter, Mailboxes, Billboards, Parking meters, Power boxes with cables (Place on walls), Power cabinet, Hot Dog cart, Ice cream cart, Donuts cart, Newspaper stands, Bus stop, Wood shed, Metal shed, Phone booths, Benches, Signs, Fence, Vending machines, Metal cage for trees, ATM's, Suburban mailbox, Pool, Swing Set, Dog House, Security camera, Roof lights, Planters, Skip with rubbish, PortaLoo, Sandpit, Fountains, Playground, Pipes, Drain, Pallet and more.
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP) - URP Guide Here
◼ PRODUCT DESCRIPTION ◼ Create the overpopulated metropolises of sci-fi dystopias or the more realistic, overcrowded ghettos and shantytowns of a not-so-distant future for the largest cities in the world today. Inspired by the ungoverned, crime-ridden Kowloon Walled City, this kit’s plethora of vertical buildings, slum mega blocks, favelas, and highly-detailed prop pieces from clothing lines to air conditioners will help you construct slum-ridden scenes with intricate detail and realism!
Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Sava Zivkovic.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.