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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Destroyed Opera is a AAA PBR modular asset package which contains over 700 prefabs to create your own first/third person RPG environment. Package gives you a possibility to create the highest quality game environment with custom shaders and PBR seamless materials. Package works in Unity versions from 2018.4.0f1 to 2021.2.0f1
Links:
Standard Demo | HDRP Demo | Documentation & FAQ
There's playable demo you should check out. Everything presented in the demo is available in the package. Including benchmark, animations, particles effects and assets.
-----What's in the package?-----
1. Huge AAA scene presenting all the assets in arena-like structure. Use that as your foundation or create your own unique environments!
2. Benchmark which is used to improve the package. I'll make sure that required configuration will always get 60 frames per second at least.
3. 751 prefabs contains columns, arches, architraves, carpets, floor plates, paintings, wall blocks, statues, gates, and many more.
4. 32 high quality PBR materials contains bricks, clays, concrete, wooden planks etc.
5. 21 custom blending, foliage, and effect shaders with Parallax Occlusion Mapping such as PBR Texture Blending shader, PBR Vertex Blending shader, PBR SplatHeightBlend shader, PBR Grass and Ivys Vertex shader, Translucency shader and more.
6. 114 props that will make your scenes alive like chests, barrels, candles, standalone bricks, floor stones, dishes and clothes.
7. Ready to use particle effects like sparks, smoke, dust, fire. 8. HDRP Ready setting that makes the scene look even better.
-----Technical aspects:-----
1. Avarage triangle count for columns:
LOD 0 = 600 Tris || LOD 1 = 300 Tris || LOD 2 = 150 Tris
2. Triangle count for old man statue:
LOD 0 = 10311 Tris || LOD 1 = 5059 Tris || LOD 2 = 1592 Tris || LOD 3 = 574 Tris
Whole example demo is using realtime lighting and deferred rendering so you don't need to bake anything to get the result presented in the demo. Textures are atlased and optimized for games. It's easy to manipulate anything, so just get in, grab and put stuff anywhere you want.
From the begining it was all about quality. Everything took over a year to make. It was really tough designing, planning and also making process but it's finally here. Enjoy!
If you have any questions contact me at wawenvironment@gmail.com I'll gladly answer!
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Originally $40.00
Discounted for the first MONTH!!
DevDen Presents – Modular Motor BikeA Pack contains of low poly Customizable 3D model of a motorbike with over 175+ parts. All parts are categorized into groups groups such as Engine, Front wheel, Rear Wheel, etc… for better understanding. The model has Highly detailed 4k PBR textures proves to be a value adding asset to your scene.The Asset is VR-Ready and optimized to be game ready.
This asset can be used to create Bike Assembly Simulation in Virtual Reality/ PC, Games, 3D explanatory videos and much more.
This Game ready and VR ready model is tested using devices
HTC Vive, Oculus Rift and in Unity game engine
Note: Garage environment is not included in this package
Only 3D model is available
Bonus Model:
-Bike Lift (Animated)
Includes a detailed demo scene
Coming Soon:
-Different Texture Options and Decals
Model Details:
Engine Group
-Air_Filter, Air_Filter_Box, Air_Filter_Box_Cover, Air_Filter_Box_Cover_Screw_1 to Air_Filter_Box_Cover_Screw_4, Air_FIlter_Cylinder_Head_Intake_pipe, Camshaft_1, Camshaft_2, Chain_Box, Clutch_Hub_Base, Clutch_Hub_Bearing_Mid, Clutch_Hub_Gears, Clutch_Hub_Gears_Holder, Crankcase, Crankcase_Cover_Left, Crankcase_Cover_Left_Screw_1 to Crankcase_Cover_Left_Screw_15, Crankcase_Cover_Right_1, Crankcase_Cover_Right_2, Crankcase_Cover_Right_Screw_1 to Crankcase_Cover_Right_Screw_18, Crankcase_Cylinder_Head_Connector_1 to Crankcase_Cylinder_Head_Connector_4, Crankshaft_Gear, Crankshaft_Rod, Cylinder_Head, Cylinder_Head_Top, Exhaust_Pipe, Exhaust_Pipe_Connector_1, Muffler, Piston_1 to Piston_3, Transmission_1, Transmission_2
Handle Group
-Crown_Handle, Front_Brake_Calipers_Left and Right, Front_Fender, Front_Fender_Fork_Screw_Left_Botttom and Top, Front_Fender_Fork_Screw_Right_Bottom and Top, Front_Fork_Left and Right, Handle, Handle_Holder_Bolt_Left_1 and 2, Handle_Holder_Bolt_Right_1 and 2, Handle_Holder_Left, Handle_Holder_Nut_Left_1 and 2, Handle_Holder_Nut_Right_1 and 2, Handle_Holder_Right, Handle_Lever_Nut_Left and Right, Handle_Lever_Screw_Left and Right, Headlight_Cover_Screw_1 and 2, Headlight_Cover_Screw_1, Headlight_Holder_Screw_Left, Middle and Right, Headlight_with_Indicators, Speedometer, Under_Bracket_Middle_Rod
Front Tyre Group
-Front_Axle, Front_Axle_Collar_Left and Right, Front_Axle_Right_Nut, Front_Brake_Disk_Left, Front_Brake_Disk_Right, Front_Small_Disk_Right, Front_Tyre, Front_Tyre_Rim, Front_Wheel_Screws_Right_1 to Front_Wheel_Screws_Right_10, Front_Wheel_Small_Screws_Right_1 to Front_Wheel_Small_Screws_Right_4
Rear Tyre Group
-Chain, Rear_Axel, Rear_Axle_Nut, Rear_Brake_Disk, Rear_Tyre, Rear_Tyre_Rim, Rear_Wheel_Screws_Left_1 to Rear_Wheel_Screws_Left_5, Rear_Wheel_Screws_Right_1 to Rear_Wheel_Screws_Right_5, Sprocket
Main Frame Group
-Frame, Frame_Connector_Left_1 and Left_2, Frame_Connector_Right_1 and Right_2, Gas_tank_Cover, Gas_Tank_Side_Fairing_Left and Right, Radiator_Cap, Radiator_Fan, Radiator_Filter_Front, Radiator_Frame_Mount_Inside_Right, Radiator_Frame_Mount_Inside_Right1, Radiator_Frame_Mount_Left, Radiator_Frame_Mount_Left_Screw_Front, Radiator_Frame_Mount_Left_Screw_Side, Radiator_Frame_Mount_Right, Radiator_Frame_Mount_Right_Screw_Front, Radiator_Frame_Mount_Right_Screw_Side, Radiator_Mount, Radiator_Side_Cover_Left_Screw_Bottom and Top, Radiator_Side_Cover_Right_Screw_Bottom and Top, Radiator_Tube_1 and Tube_2, Rear_Arm_Frame_Connector, Rear_Arm_Frame_Connector_Screw_Left and Right, Rear_Fender, Rear_Fender_Screw_Left, Middle and Right, Rear_Frame, Seat,
Taillight
Technical Details:
Mesh Details:
Total Triangles Count: 410085
Total Vertex Count: 512764
Number of Sub meshes – Bike 178, Lift 7, Stand 3
Texture Details:
Texture Size – 4096x4096
Number of Materials- 17
Number of Textures- 59
(Albedo, Metallic, Normal)
Enjoy and please rate the asset!
Contact us on for AR/VR related queries and development support
Gmail - admin@devdensolutions.com
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Stylized two-story bank that includes exterior and interior: hall, operational rooms, chief's room, security room, conference room, vault rooms.
FEATURES:
EXECUTABLE DEMO:
IMPORTANT NOTES:
SUPPORT:
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