It is a Luxury Spaceship, using workflows that I learned during my career in other next gen AAA titles. It contains:
- .fbx of the interior and collisions
- 8 materials with 3/4 textures each, all pbr setup
- demo scene with basic lighting
Everything has been made using custom face weighted normals, to achieve a high poly look while maintaining a good performance.
I still need to split down all the interior into a smaller prefabs so you could make modules about it. This contains .fbx of the files that let you play around to make your own spaceship. I hope that you liked it.
(Tested in the latest build)