# About this project:
For this project, I chose this type of weapon because I love playing with shotguns in most of the FPS I've played. And this futuristic design of the M45 Shotgun caught my eye!
So this asset was made and textured in Substance Painter. To avoid normal bake issues, I baked all separated pieces on Blender before creating any texture on the Substance. Most part of this prop has mirrored texture.
# References:
Blueprint

Main reference

Color and render reference
