I worked on this model almost the past 3 weeks and I had a ton of fun AND learned a lot!
All in all im happy about the result.
Of course there are many I can improve on eg. UV size, level of detail and design (includes what details are necessary / can be ealisy overlooked)
I started with Metal gear in mind but I lost track. It has some MG elements but I have to admit that this is not 100% what I imagined.
What annoys me most is that I could not decide what this Mech is supposed be. Is it a Game ready model? Is it a Model für rendering? it´s kinda both in the end, which sucks, but this will be the first thing I will improve on!