This is the Auto Rifle used as the primary weapon for the Commando for my team’s first-person shooter, dungeon-crawler Primordial. This version of the asset was built from a more detailed version of the high poly previously used on v1.0 and v1.1, but with a more detailed and better made texture set and a more detailed low poly.
The high and low poly models were created in Blender 2.81 and the textures were created in Substance Painter.