steak_pipe_wall_metal01_bottom_medium01_A_inner_corner

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Author name
STEAKandGAMES
Source
Unity Asset Store
Polygon Count
172
Release Date
2020-07-03
License
Standard Unity Asset Store EULA
Support For Unity Version
2018.4.11
Package price
$ 30
Sci Fi Modular Level Building ToolkitModularSciFiSciFiSci-Fi
Sci Fi Modular Level Building Toolkit
5000 Assets

Package Overview

Modular collection of Sci Fi styled building parts.

Currently at 5732 prefabs, and 1168 meshes.

Build out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements.
-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details.

Perfect for FPS, 3rd Person, and Top-Down game designs.

All models currently include 4 different texture variants.

Metal01
Metal02
Plastic01
Rust01

Version 1.6
Prefabs
Interior walls
Exterior walls
Accent panels *
Platforms
Interior stairs
Exterior stairs
Ceiling panels **
Doors (animated and non-animated) ***
Hangar Sized Doors (animated and non-animated)
Floor tiles
Wall mounted lights (in 4 light colors)
Ceiling mounted lights (in 4 light colors)
Pillars
Hand Railings
Interior triangle walls
Exterior triangle walls
Exterior frames for buildings
Bases for raising buildings out of the terrain
Angled roofs ****
Wall accent pillars *****
Pipes ******
Cores (for designing the shapes of buildings prior to setting them up)
Crates (animated and non-animated)

* Accent Panels -designed to snap into the walls with cutouts
** Ceilings -Additional lighting included in some of the ceiling panels
*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the "Player" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations.
**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights.
***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views.
****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom.

All prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them.

Package is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic.

Materials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases.

Current texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable)

I've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter.

Looking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works.
Visit the Unity Forum thread!

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