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Real-Time, First Aid Kit. Display images were rendered in Marmoset Toolbag.
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This Model respects real-world Scale
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Normal maps were baked from a high poly model in Substance Painter.
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Max 2016 file, OBj, FBX and 3Ds The textures are located in the .zip file
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PBR Textures 2048x2048: Normal Map 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalic
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日本的な教室
\n\n
Japanese classroom. It is a place known for many even though they have never lived in japan. It might look a bit dated but that's part of the charm. This asset pack is usable in visualizations, games, or in renders. With these assets, it is, for example, easy to create reference scenes to draw from or to use as a backdrop for visual novels. Included is an Unreal Engine scene with the assets.
\n\n
Contains 45 3D models, the scene shown in renders and many more material variations.
\n\n
The poly count of the objects varies between 20 and 6986 with most being less than 2000 so these are well optimized to be used in real-time applications and can run even on mobile! Texture resolution varies between 256px and 4096px, with most of them being 2048px.
The packaged PBR texture has the following textures assigned on RGB channels:
\n\n
\n
Red = Ambient Occlusion
\n
Green = Roughness
\n
Blue = Metalness
\n
\n\n
If you have any questions regarding the 3D models, please do not hesitate to send me a message :)
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日本的な教室
\n\n
Japanese classroom. It is a place known for many even though they have never lived in japan. It might look a bit dated but that's part of the charm. This asset pack is usable in visualizations, games, or in renders. With these assets, it is, for example, easy to create reference scenes to draw from or to use as a backdrop for visual novels. Included is an Unreal Engine scene with the assets.
\n\n
Contains 45 3D models, the scene shown in renders and many more material variations.
\n\n
The poly count of the objects varies between 20 and 6986 with most being less than 2000 so these are well optimized to be used in real-time applications and can run even on mobile! Texture resolution varies between 256px and 4096px, with most of them being 2048px.
Complete kit of 43 interior items for sci-fi, lab or spaceship environment of AAA-quality. Gameready lowpolies baked with love from cinematic highpolies. Each model contain textures: 2048x2048, diffuse, normal, specular. Concept design by of the top AAA artists. Production cost over $10,000. Make your own level design on Unity competitive to Deus Ex: Human Revolution, Deus Ex: Mankind Divided, Syndicate 2012, Detroit: Become Human, Mass Effect and Star Citizen benchmarks!
Preview for each of the items attached via Sketchfab (rotate, zoom, enjoy).
N.B. This asset is set for HDRP.
List out the number of unique assets included:
• Corner A (78tris, 2k textures: albedo, normal, specular);
• Corner B (76tris, 2k textures: albedo, normal, specular);
• Corner C (96tris, 2k textures: albedo, normal, specular);
• Corner D (14tris, 2k textures: albedo, normal, specular);
• Corner F (74tris, 2k textures: albedo, normal, specular);
• Corner G (94tris, 2k textures: albedo, normal, specular);
• Corner H (14tris, 2k textures: albedo, normal, specular);
• Corner I (232tris, 2k textures: albedo, normal, specular);
• Corner J (16tris, 2k textures: albedo, normal, specular);
• Door A (2526tris, 2k textures: albedo, normal, specular);
• Door B (2454tris, 2k textures: albedo, normal, specular);
• Frames A (436tris, 2k textures: albedo, normal, specular);
• Hatch A (2468tris, 2k textures: albedo, normal, specular);
• Tile A (164tris, 2k textures: albedo, normal, specular);
• Tile B (232tris, 2k textures: albedo, normal, specular);
• Tile C (266tris, 2k textures: albedo, normal, specular);
• Tile D (140tris, 2k textures: albedo, normal, specular);
• Tile E (260tris, 2k textures: albedo, normal, specular);
• Tile F (260tris, 2k textures: albedo, normal, specular);
• Wall A (50tris, 2k textures: albedo, normal, specular);
• Wall B (58tris, 2k textures: albedo, normal, specular);
• Wall C (50tris, 2k textures: albedo, normal, specular);
• Wall D (149tris, 2k textures: albedo, normal, specular);
• Wall E (50tris, 2k textures: albedo, normal, specular);
• Wall F (276tris, 2k textures: albedo, normal, specular);
• Wall G (58tris, 2k textures: albedo, normal, specular);
• Wall H (100tris, 2k textures: albedo, normal, specular);
• Wall I (94tris, 2k textures: albedo, normal, specular);
• Wall J (106tris, 2k textures: albedo, normal, specular);
• Wall K (50tris, 2k textures: albedo, normal, specular);
• Wall L (222tris, 2k textures: albedo, normal, specular);
• Wall M (224tris, 2k textures: albedo, normal, specular);
• Wall N (238tris, 2k textures: albedo, normal, specular);
• Wall O (142tris, 2k textures: albedo, normal, specular);
• Wall P (128tris, 2k textures: albedo, normal, specular);
• Wall Q (46tris, 2k textures: albedo, normal, specular);
• Wall R (70tris, 2k textures: albedo, normal, specular);
• Wall S (90tris, 2k textures: albedo, normal, specular);
• Wall T (26tris, 2k textures: albedo, normal, specular);
• Wall U (26tris, 2k textures: albedo, normal, specular);
• Wall V (26tris, 2k textures: albedo, normal, specular);
• Wall W (788tris, 2k textures: albedo, normal, specular).