An antique scythe I inherited this from my uncle and sharpened it up to whack some weeds. Very effective, so much it inspired me to make a grimm DnD characer.
Modeled in Maya to scale
* 1600 Tris
* 2 Materials
* Old Wood (2048x)
* Rust (2048x)
If anyone wants I can make adjustments such as create a HDR texture and adjust poly count. If I were to use this as a weapon for a character then I would add bones into the handles for grip placements. Am also meaning to play with snap points in Unity.