\n\n- 45 Models and prefabs \n- Albedo, Normal and Roughness textures \n- 1024x1024 PNG textures \n- AR / VR / Mobile ready \n- The models are between 96 and 476 Polygons.
This pack is part of our Medieval Bundle Get this pack plus 4 more packs with a 30% discount!
GRAB YOUR WEAPONS !
you have plenty to choose from as this package contains over 260 unique weapons and other soldier equipment.
PLEASE NOTE THAT THIS PACK IS USING A DIFFERENT NAMING CONVENTION FOR THE WEAPONS, THAN PREVIOUS VERSION, SO UPDATING TO THIS VERSION IN YOUR EXISTING PROJECT MIGHT NEED SOME ADJUSTMENTS !
Specifications:
-265 unique weapons
-a base 256/256 px texture
-4 coat of arms sprite masks
- a custom shader
-2 Unity Mechanim and Mixamo compatible characters
-rigs and animations for the bows and crossbows.
- a demo scene.
All the weapons in this pack use a custom shader, built with Amplify Shader Editor, compatible with standard pipeline, LWRP and URP.
The custom shader lets you choose the colors, metallic and smoothness values for every material separately,
The polycount for the weapons is ranging from 36 to 1578 tris.
The bonus characters comes with 5 different team colors and with the slots for the weapons/equipment set in place.
This pack contains animations only for bows and crossbows!
This pack will be upgraded periodically so if you want to see some specific weapons please use the support email to make a request.
If you have any issue with this pack please use the support email to make a request.
We'd love your feedback! If you find these assets useful please rate and review them.
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\nLow poly 3D models of 20 different knife design for your next hit. All knives include handle and blade parts seperately, so you can create a new knife by combining different parts. Be careful while working, they are all sharp! :) Originally modeled with quads in Cinema 4D.\n
\n \n\nFeatures\n\n
\n20 unique models for blade and 20 unique models for handle. Combination of different blades and handles help you to create so many different type of knives.\n
\n
\nCheck polygon and tris count for each knife at read me file\n
\nBeavy is the beaver who is our cute character working hard to help us. We're a happy couple indie game developer making a game of our journey. We design our game's levels from our experiences while travelling different cities.\nYou can follow the adventure on\n Our Instagram \nNew adventures are on the way and Beavy has full of passion to help us by selling our game assets to talented game developers like you.\nPlease follow \n Beavy's Instagram \nto catch up for new assets.\n
\n \nWe hope your project will be the next big thing.\n \nBest wishes.\n \n \n \n\nFollow Us for Updates & News\n\n \n\nStore\n |\n\nGames\n |\n\nFollow\n |\n\nSubscribe\n\n \n \n\nCheck Out Our Other Assets\n\n \n\nSuper Strong Muscle Cars\n\n \n\nSheep Run Platform Pack\n\n \n\nHeavy Fighter Aircrafts\n","id":274902061296,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_20.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_50.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_80.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_110.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_140.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_170.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_200.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_230.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_260.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_290.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_320.webp"},{"href":"https://models-cdn.yahaha.com/154329/Handle16/Screenshots/Handle16_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/154329/Handle16/Handle16.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-11T08:04:58Z","modelUpdatedTime":"2020-03-19T11:17:41Z","modelUrl":"https://models-cdn.yahaha.com/154329/Handle16.obs.glb","name":"Handle16","originSource":"ASSET_STORE","packageId":"154329","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f37d0eb7-11b6-4a16-ae8a-d5ada0ee85de.webp","name":"Ultimate 3D Knife Set to Throw and Hit"},"polygonCount":406,"publishedDate":"2019-12-27T12:03:13Z","publisher":{"id":"35927","name":"Beavy Store","url":"https://beavystore.com"},"rigged":false,"slug":"handle16-274902061296","sourceUrl":"https://assetstore.unity.com/packages/slug/154329?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["black","gray"],"description":"Welcome to the Medieval Mega Pack! This package consists of a large supply of fully modular medieval prefabs and creations, from castles, to towns, to general environments, included with full props, interior furniture, and more! \n \nPlease read all notes in this description so you do not miss any of the features included! As they may answer some questions that you may think of. \n \n*** This is version 1.5, now! This update now adds 337 new modular prefabs! This update brings forth another new large supply of castles and houses. These houses are different from the last, and are what i call \"Base Foundations.\" These base foundations are pre-builts of houses, with different floor attachments to use, allowing you to create different houses much faster than before! \n \n------------------------------------------------------ \n**Now with 1,723 prefabs and growing!** \n------------------------------------------------------ \n*** Version 1.3, brought in 360 new modular prefabs.. With a nice assortment of: \n- Docks, and Encampment walls \n- Stone Walls \n- An entire new added set to the modular house creations... (located in the Housing Set 2 folder!) \n- An entire new set of houses.. (Located in the Set 3 folder.) these new houses are exterior only, but are nicely detailed and fit well in any scenes! \n- And tons of new props - barrels, crates, wells, carts, signs, weapons, training dummies, and more! \n- Ive also upped many of the textures qualities, and changed some primary materials to much more proper looks! \n \n*Version 1.2. Brought in 205 more modular prefabs, along with pre-built modules to get you started with these pieces. This update features a new supply of modular houses, and a new roof style. As well, this update brings in the Castle Ruins for more modular creations for destroyed or old castle structures! \n \nThe initial release, made with Unity version 5.6.0, came with a starting amount of 821+ modular prefabs! *(New total = 1,386 modular prefabs!)* Whether you use a post-processing effect or not, these models still look great in any type of scene. (Tested, and recommended lighting - using Linear lighting.) \n------------------------------------------------- \nImportant notes and features: \n- This package is a fully Standalone package, separate from all of my others. This is Not a bundle package, it has its own new and separate models! \n------------------------------------------------- \n- Package has been made for use with Linear Lighting. Please use linear for best results. \n------------------------------------------------- \n- This is a fully modular package, meaning that you can take apart most pieces and rearrange them how you want them to look! \n------------------------------------------------- \n- With this package, ive made a newer style of texturing, compared to my other packs: \n1) 25% of the Materials use textures for certain props and pieces using the general UV layout atlas textures. \n2) 75% of the materials are full tile-able textures, meaning that you can mix-match many of these with your own seamless tile-able textures. These pieces are mostly anything modular - Castles, Housing, Structures, etc.. along with a bunch of props as well. \nExperiment around with the different tile-able materials, as there is a lot of mix-use available with all of these pieces and materials included! \nIf you take a house module for example: \nEach wall, wooden beam, roof piece, and window each use a tile-able texture. This allows you to have all stone or plaster walls, or that stone medieval base like some houses have. \nMaybe you have a wood texture, and a roof texture that you want to use instead of mine? \nAs long as they are seamless textures, than you can use them! This kit has been made for full customization options! \n------------------------------------------------- \n- Housing: \nThese houses and structures have been made with full interiors and / or exteriors available, allowing you to walk inside of each house as needed! \n \nEach \"Window Wall\" comes equipped with its own Window shutters. These are unchecked by default. If you want to show the window shutters, just grab the wall prefab, and check to activate its child component, which are the shutters. This way you have more control over the detail on your pieces, and they are already pre-placed exactly where they need to be! \n------------------------------------------------- \n- Along with housing: \nCompared to my previous kits, having been told that the scaling may have not been what some were expecting, I've gone and made these prefabs with a fair scaling to fit any type of character. \nPrevious house pieces were made with a 4x4M average scaling. While these still looked great, some interior designs felt too spacious and empty in certain areas. \nThese new modular house pieces are made with a 3x3M average scale, and work great in sizes for both TPS and FPS controllers! \n------------------------------------------------- \n \nThere are plenty of updates lined up for this package, and as this is only the first release, i will continue to add more updates as needed. \n------------------------------------------------- \nThe main features to build and create are included in this package at this time: \n- Towns \n- Castles \n- Villages \n- Marketplaces \n- Crafting stations (Blacksmith, Apothecary, and Alchemists are included in this first release!) \n- Interior and exterior designs \n- Furniture (there are a nice assortment of furniture props already included, and more will be added soon!) \n- General Landscapes (I've added about a dozen trees, and a dozen or so plants and grass. These can easily help to dress your scenes nicely!) \n \n------------------------------------------------- \nThis package and its prefabs consist of medium - high poly models. With LODs included as needed on higher poly prefabs. This package was made for use with PC and has not been tested for mobile. At this time, i will say that it is not \"made\" for mobile, but in time, may become possible! \n------------------------------------------------- \nThe two videos are as follows: \n1st) video features a 3 min cinematic fly-through trailer to the main demo scene included! \n2nd) video features a 7 min walk-through with the first person controller (included), of the main demo scene. This video is more to just walk inside the houses, and show you up close all of the pieces included, and the furnishings and other prefabs that have been placed around the scene! \n \nAs i continue to work on new or old packages, i constantly post first-hand new updates in my Discord group. Anyone is more than welcome to come join, ask questions, or reach me the easiest! 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All power-ups are optimized for mobile and browser games. \n \nUpdate: \nAdded a script component that allows rotation, scale and position offset animations. \n \n
\nList of Power Ups: \n
\n Skull \n Boost Arrow \n Lock \n Battery \n Shield \n Magnet \n Crystal \n Coin \n Medikit \n Star \n Heart \n Jerrycan \n Bolt \n Race Flags \n Hourglass \n Gem \n Potion \n Bomb \n Trophy \n Tools (Wrench & Screwdriver) \n \n\nAlso check out our other packages if you need any other power ups or pick ups! \n\nMobile Power Ups Vol.2 \nMobile Power Ups Vol.3","id":274900234462,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_20.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_50.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_80.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_110.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_140.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_170.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_200.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_230.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_260.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_290.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_320.webp"},{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Screenshots/Poison Purple_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00029924/Poison Purple/Poison Purple.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-16T00:18:09Z","modelUpdatedTime":"2022-10-07T08:05:18Z","modelUrl":"https://models-cdn.yahaha.com/00029924/Poison Purple.obs.glb","name":"Poison Purple","originSource":"ASSET_STORE","packageId":"00029924","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8559f65b-3305-428e-b814-ed10d9287e3b.webp","name":"Mobile Power Ups Vol.1"},"polygonCount":284,"publishedDate":"2022-10-07T08:05:15Z","publisher":{"id":"11201","name":"VisCircle","url":"http://www.viscircle.com"},"rigged":false,"slug":"poison_purple-274900234462","sourceUrl":"https://assetstore.unity.com/packages/slug/29924?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":5,"name":"Art & History","slug":"art-history"}],"colors":[],"description":"Sea mammal rib burnishing tool. Sanak Island, Alaska. CAT# XFP-067-18\n\nXFP-067 is a group of 27 depressions and pits in Finneys Cove, Sanak Island. The major portion of the site dates to about 500-200 BCE, with some occupation approximately 1300 BCE.\n\nThese artifacts were scanned with either a Faro Edge Arm or a Minolta Vivid 9i. Processed in Geomagic or Polyworks. 4-8 photos were used for texture in ZBrush. The Sanak Island artifacts are presented as a result of the research conducted under grants NSF 0326584, NSF 0508101, NSF 1139266, NSF 1321411. H. Maschner, Principal Investigator. Original digitizing work done at the IVL at Id. St. Univ. Subsequent processing completed at Global Digital Heritage. 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Sanak Island, Alaska.","originSource":"SKETCHFAB","packageId":"85f10efca67e441889c6f937a355546b","polygonCount":68160,"publishedDate":"2020-05-19T14:28:15Z","publisher":{"avatar":"https://media.sketchfab.com/avatars/358d54e8dad0427aaf8ed7196a5f7118/a4640be7458748cea890b13446041eeb.jpeg","name":"Global Digital Heritage","profileUrl":"https://sketchfab.com/GlobalDigitalHeritage"},"rigged":false,"slug":"xfp_067_burnishing_tool_sanak_island_alaska-274894531731","sourceUrl":"https://sketchfab.com/3d-models/85f10efca67e441889c6f937a355546b","stats":{"viewCount":7},"tags":["gdh","archaeology","aleutian","sanak","aleut"],"vertexCount":34082}]},"packageDetail":null,"similarModel":null,"user":null}};
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Stylised Axe.
Inside out art brings to you highly detailed, optimized assets, with PBR materials, lowpoly Stylised Axe.
This pack contains 5 models with LOD0, LOD1 and LOD2 models, with diffrent parts in prefabs for customization, also seperate texture for damaged axe.
Can be used for any project and platform.
AR, VR, Anroid, IOS, PC, many more.
All maps albedo, normal, roughness, aoc, metallic and height are perfectly created with love and care and optimized for all platforms.
Ready to be used.
Triangles count
1. Model Name : Chingri - lod0 - 1254, lod1 - 856 and lod2 - 662
2. Model Name : Coka - lod0 - 1632, lod1 - 852 and lod2 - 378
3. Model Name : Jay - lod0 - 1632, lod1 - 678 and lod2 - 436
4. Model Name : kal - lod0 - 816, lod1 - 452 and lod2 - 312
5. Model Name : Pacha - lod0 - 1922, lod1 - 878 and lod2 - 606
PBR Textures Maps * Albedo * Normal * Roughness * Ambient Occlusion * Height * Metallic * ID Map (for easy customization of color)
Other Features: * Texture Size : 2048 x 2048 * 2 Skins (new and damaged) * Diffrent part of model in seperate prefabs for mix and match to create new axe (new and damaged) *32 prefabs *2k maps *25 mesh *Collider included *LOD 0 *LOD 1 *LOD 2 *Unity units scale: Yes
Please rate if it is help full and do share your comments.