Asset Overview
Double barrel shotgun model suitable for PBR game engines.
Model uses 2 materials, one for base mesh and one for shells.
Base material: **4096x4096** (diffuse, metalness, roughness, normal)
Shell material: **1024x1024** (diffuse, metalness, roughness, normal)
The normal maps are in OpenGL format so, if you want to use it in unreal or any other game engine, you will have to flip the green channel.
.blend .fbx .obj files are included
Technically it is rigged, but I couldn't make it work with Sketchfab for some reason. The working rig will be in additional files.