A floater collection of random things I will create in the next years.
For free. :)
If you have created any floaters and are willing to share them, you could send an fbx to my email: tristanschnitzler@hotmail.de
I will then add them to this collection.
**CC0 License**
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*What are floaters?*
*Floaters are objects that you can use to easily bake detail from a high poly to a low poly object.
They help you to avoid the modeling of complex structures on a high-poly geometry and thus to accelerate your workflow.*
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A little reminder for everyone.
How to bake costum Hard Surface textures for Substance Painter in Blender:
Standard procedures but (!) :
- deselect 32bit float
- leave texture as sRGB before baking
- |+X | -Y | +Z
Only then you will get the specific dark normal map known in Substance Painter.
Workflow not recommended for regular normal map baking.