Halo Reach Shotgun AI Upscale

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Author name
Vuthakral
Source
Sketchfab
Polygon Count
11,348
Release Date
2022-04-17
License
CC BY 4.0
reachhalom45vuthakralshotgunupscale

Asset Overview

I use ESRGAN for upscaling, and I have/utilize way too many models to list them all. Some are custom, most are not. I have a workflow of going back & forth with anywhere from a few to a dozen different runs with different models while working on upscales until I find the one that works best for the asset. Afterwards I clean up the images manually for any weird noise/details that the upscaler may have added/interpreted incorrectly. Halo Reach © Microsoft Corporation. “Halo Reach Shotgun AI Upscale” was created under Microsoft’s “[Game Content Usage Rules](https://www.xbox.com/en-US/developers/rules)” using assets from Halo Reach, and it is not endorsed by or affiliated with Microsoft. Note for downloaders: This is my first time trying to upload with a direct .blend file and blender format. I think that the normal map might be in OpenGL format instead of DirectX.