Design to add more hard-surface props for the characters, then try to find a way to reach it:
more detailed designs,
adding metaballs for base shape,
retopo for clear and sharp the cages,
spliting different layers for different materials,
trying about procedural modeling and shading details on them...
will Share more when things are clear~
Every like, comment, and subscription will support me to go further!
[Patreon](https://www.patreon.com/chambersu) subscriptions can help me invest more in the artwork. You can also find some project files(.blend) in my Patreon for free.
I also accept modeling commission. Please contact (chambersu1996@gmail.com).
![](https://link.jscdn.cn/1drv/aHR0cHM6Ly8xZHJ2Lm1zL3UvcyFBbTBsWjc1T2pRMW1oZlVDVS14ZUU4MkhKQWxFVVE_ZT10N3VJOE4.jpg)