Aditar Studios Presents the **M870 Shotgun** v01
This weapon comes with:
- **Rigging**
- **Textures**
- **Setup for Unreal Engine**
- **Customizable Parts** / **Muzzle** / **Barrel** / **Sights** / **Ammo**
Attachment Bones are named **"SKT"** and mean **Socket** these bones are used for socketing in Engine and require parent contraints from bone to Geo when animating,
The root bone has to stay at 000 and all movment of weapon is done with the Handle_Hand_SKT_M870 bone or Control, if the controls are setup in your software.
We plan to provide animation at a later stage in First person and Third person on a body Mesh.
The free version of this mesh is ok to use for learning if you wish to buy a Commercial version we plan to sell assets and will link all infomation as we add our work online.
Kind Regards
Aditar Studios