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\nIt's all about a chinese fantasy legend, inspired by story 'WEST JOURNEY' and 'Canonization of the Gods'
\n
\n[EVIL pack]
\nIf there is god, there is evil.
\nThe Evils want to defeat Gods, they have to bewitch human to serve them. Give them evil power.
\nNow they come to us, with demonic power and frenzy.
\nAcolytes : 2522 tris 512x512 texture
\nSteel Tiger : 3656 tris 512x512 texture
\nButcher : 2730 tris 256x256 texture
\nSwordman : 3310 tris 256x256 texture
\nFarseer : 3920 tris 512x512 texture
\nKirin : 3370 tris 256x256 texture
\nVanguard : 3180 tris 512x512 texture
\nWitch : 3306 tris 256x256 texture
\nZealot : 2174 tris 512x512 texture
\n
\n[Features]
\n-HQ with light up shader,up to 1024 texture\n-Mobile ready!
\n-Characters Designed by a famous writter, they are alive, they have details in art design\n
\n[About them]
\nThey were used in my last individual game The Jade Sword.
\nBut sadly my game failed because of many tech problems.
\n
\nI am going to release them for all of you who like Oriental Style Games especially Chinese legends.
\n
\n[Contains]
\n-Models with a full set of animations\nwalk, get hit, run, stand, standby and a design of skills
\n-HQ up to 1024 texture and a beautiful shader for mobile
\n-Scene for this style, a demo scene and items all ready for mobile
\n
\n[Series]
\nPublishing this month:
\n-Wild Monsters
\n-Ocean Monsters
\n-Ghosts( all from West Jouney, recommended! )
\n-Evil Power(This it is)
\n-Heroes
\n-Heroes in special suits,like Lunar Festival, Traditional Dynasty, Fantasy, and so on.
\n-Allied Forces, you love them but they are not yours to command.
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\nMega Packs\n
Quirky Series - Animals Mega Pack\n
Quirky Series - Animals Mega Pack Vol.3\n
\nFeatures\n
✔️ Forty-five (45) animals pack\n
✔️ Tiny 8x1 px texture [diffuse map only]\n
✔️ Rigged/Skeleton\n
✔️ 12 animations + 2 idle variation\n
✔️ 4 Levels of Detail [min 300 up to 9k tris]\n
✔️ Mobile, AR/VR ready\n
❌ Vertex color\n
❌ Clean (non-overlapping) UV mapping\n
\nAnimals\n
Desert (9) : Armadillo, Bighorn, Camel, Coyote, Gila Monster, Golden Eagle, Horned Lizard, Pronghorn, Rattlesnake\n
Island (9) : Emu, Kangaroo, Koala, Kookaburra, Platypus, Possum, Quokka, Tasmanian Devil, Wombat\n
Jungle (9) : Bat, Cobra, Gorilla, Panda, Peacock, Red Panda, Sloth, Tapir, Tiger\n
River (9) : Arowana, Beaver, Carp, Crocodile, Frog, Kingfisher, Manatee, Snapping Turtle, Swan\n
Sea (9) : Clownfish, Crab, Dolphin, Lobster, Orca, Pelican, Sea Horse, Sea Otter, Squid\n
\nAnimations\n
Idle + 2 variations | Walk | Run | Jump\n
Swim/Fly | Roll | Bounce | Spin/Splash\n
Munch/Peck | Clicked | Fear | Death\n
\nChangelog\n
v1.2:\n
Added 9 new Island Animals: Emu, Kangaroo, Koala, Kookaburra, Platypus, Possum, Quokka, Tasmanian Devil, Wombat\n
Added Shader Graph file for URP (Unity 2019.3.0f3 and above)\n
\n
v1.1:\n
Added 9 new Jungle Animals: Bat, Cobra, Gorilla, Panda, Peacock, Red Panda, Sloth, Tapir, Tiger\n
\n
v1.0:\n
Initial release\n
\n
Email : omabuarts@gmail.com\n
Website : https://omabuarts.com\n
Overview
\n\nAll factions come with 10 cartoony low poly buildings, each with 3 upgrade levels, animations and 100+ building blocks that you can use to create your own buildings and scenes.
\n\nHuman Buildings
\n\nOrc Buildings
\n\nElven Buildings
\n\nUndead Buildings
\n\nAll characters are mecanim ready and mixamo compatible.
\n\nThe Human Alliance Characters
\n\nThe Orc Horde Characters
\n\nThe Elven Alliance Characters
\n\nThe Undead Horde
\n\nCharacters have no facial rig. Mouths do not open.
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\n\nThe characters and horses have eyes that can be animated using Morph Targets to express various emotions on a separate Animator layer; Default, Blink, Eyes Closed, Happy, Angry, Sleepy, Dead (a cartoony \"X\" for eyes)
\n\nEach character/horse model uses around 500-700 Triangles and they all share a single diffuse texture per colour.
\n\nA separate model of an arrow is included to use as a projectile.
\n\nThere are 20 unit prefabs including the Cavalry versions:
\nArcher
\nGuard
\nKing
\nKnight
\nNinja
\nPriest
\nQueen
\nSoldier
\nVillagerFemale
\nVillagerMale
\nWizard
\nCavalryArcher
\nCavalryGuard
\nCavalryKing
\nCavalryKnight
\nCavalryNinja
\nCavalryPriest
\nCavalryQueen
\nCavalrySoldier
\nCavalryWizard
\n\nThere are 10 coloured prefab sets (black, white, teal, red, pink, orange, yellow, green, blue, purple) already included in the package.
\n\nIt is possible to mix and match armor and weapon types to create your own units, for example you might want a knight that uses a bow or casts magic, or a villager that uses bows to hunt or a wizard on an armored horse etc. You will need to create a new prefab for the unit and change the weapon/tool they are holding.
\n\nThe villagers have anims and tools for various gathering motions such as fishing, woodchopping, mining, digging and carrying resources. See screenshots.
\n\nFull list of looping anims (and their frame ranges within the FBX file):
\n\n5-65 Idle Standard
\n75-107 WalkStandard
\n115-131 RunStandard
\n137-158 JumpStandard
\n165-225 SackIdle
\n230-262 SackWalk
\n270-286 SackRun
\n295-320 Shovel
\n325-350 Axe
\n355-380 Pickaxe/Hammer
\n385-445 Fish
\n\n455-515 DefaultCombatIdle
\n525-543 DefaultAttack1
\n545-565 DefaultAttack2
\n565-585 DefaultAttack3
\n585-605 DefaultAttack4
\n610-618 DefaultHit
\n620- 650 DefaultDeath1
\n660-695 DefaultDeath2
\n\n705-765 StaveCombatIdle
\n775-793 StaveAttack1
\n795-815 StaveAttack2
\n815-823 StaveHit
\n825- 855 StaveDeath1
\n865-895 StaveDeath2
\n\n\n905-965 BowCombatIdle
\n975-999 BowAttack1
\n1000-1024 BowAttack2
\n1025-1033 BowHit
\n1035- 1070 BowDeath1
\n1075-1110 BowDeath2
\n\n1150-1210 CavalryIdleStandard
\n1215-1247 CavalryWalkStandard
\n1255-1267 CavalryRunStandard
\n1275-1296 CavalryJumpStandard
\n1300-1308 CavalryHit
\n1310-1335 CavalryDismount
\n1335-1362 CavalryMount
\n1365-1383 CavalryDefaultAttack1
\n1385-1403 CavalryDefaultAttack2
\n1405-1423 CavalryDefaultAttack3
\n1425-1443 CavalryStaveAttack1
\n1445-1463 CavalryStaveAttack2
\n1465-1490 CavalryBowAttack
\n1495-1527 CavalryDeath1
\n1540-1572 CavalryDeath2
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Technical Detail:
\nMeshes: 15
\nPolycounts: For LODs 0 - 25k, 1 - 6.5k, 2 - 500
\nPhysically-Based Rendering: Yes
\nNumber of Textures: 156
\nTexture Size: 2048x2048(2), 4096x4096(154)
\nMaterials: 45
\nScenes: Scene_Demonstration
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\n\nPackage structure:
\n\nland 2 - 100 lands;
\n\nland 2A - 18 lands (1-18);
\n\nland 2B - 18 lands (19-36);
\n\nland 2C - 18 lands (37-54);
\n\nland 2D - 18 lands (55-72);
\n\nland 2E - 18 lands (73-90);
\n\nland 2F - 18 lands (14, 15, 26, 27, 49, 53, 57, 64, 91-100).
\n\nPackage:
\n\n100 unique land:
\n\n1) jungle
\n\n2) attraction
\n\n3) cyberpunk street
\n\n4) сhinese house
\n\n5) halloween
\n\n6) winter yard
\n\n7) relax zone
\n\n8) magical village
\n\n9) wild west
\n\n10) watermill
\n\n11) shipwreck
\n\n12) dwarf village
\n\n13) postapocalypse
\n\n14) tyrannosaurus
\n\n15) desert island
\n\n16) Antarctica
\n\n17) zombie apocalypse
\n\n18) radioactive contamination
\n\n19) waterfall
\n\n20) treasure island
\n\n21) canoeing
\n\n22) fuelling station
\n\n23) cottage
\n\n24) ancient columns
\n\n25) moon
\n\n26) holiday beach
\n\n27) forest house
\n\n28) river descent
\n\n29) African jungle
\n\n30) winter fishing
\n\n31) hockey
\n\n32) motocross
\n\n33) ski downhill
\n\n34) wild west
\n\n35) river descent
\n\n36) space station
\n\n37) road to tehas
\n\n38) harbour facilities
\n\n39) desert caravan
\n\n40) beach volleyball
\n\n41) Texas canyon
\n\n42) express train
\n\n43) island volcano
\n\n44) dinosaur land
\n\n45) boat dock
\n\n46) gold rush
\n\n47) outdoor recreation
\n\n48) autumn park
\n\n49) lighthouse
\n\n50) titanic wreck
\n\n51) north pole
\n\n52) love tunnel
\n\n53) outdoor recreation
\n\n54) marina bar
\n\n55) rafting
\n\n56) winter river
\n\n57) military base
\n\n58) graveyard
\n\n59) love bridge
\n\n60) magic portal
\n\n61) backyard BBQ
\n\n62) UFO
\n\n63) tour de France
\n\n64) winter road
\n\n65) farm
\n\n66) magic altar
\n\n67) food market
\n\n68) Indians
\n\n69) outdoor recreation
\n\n70) country house
\n\n71) pool jumping
\n\n72) astronomy station
\n\n73) balloon
\n\n74) horse race
\n\n75) Jesus statue
\n\n76) wind turbine
\n\n77) training ground
\n\n78) training ground
\n\n79) fishing
\n\n80) desert temple
\n\n81) military helicopter
\n\n82) gemstone mining
\n\n83) underwater world
\n\n84) grand canyon
\n\n85) Stonehenge
\n\n86) fairy valley
\n\n87) tennis court
\n\n88) jungle
\n\n89) Easter Island
\n\n90) underwater world
\n\n91) cliff
\n\n92) space takeoff
\n\n93) playground
\n\n94) sightseeing bus
\n\n95) mountaineering
\n\n96) artists in nature
\n\n97) dam
\n\n99) formula 1
\n\n100) savannah.
\n\nScale:
\n\nReal-world-size;
land area: 15х15m.
Geometry:
\n\n7100 unique objects;
2,177,900 triangles all pack.
Material:
\n\nAll models use 3 materials (color, glass, emission).
\n\nTextures:
\n\nAll models use one texture (as a color palette);
\n\nResolution: 1024 px.
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
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