Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\n
\n-5 different spaceship models.
\n-4 different colors for each spaceship.
\n-2 different looks for each color (clean and dirty).
\n-10 fins/spoilers to customize your model.
\n-5 weapon sets to place anywhere you want (no fixed positions).
\n-5 accessories to add to the spaceships.
\n-Diffuse, metallic, roughness and emission textures.
\n-Preconfigured materials variations and example prebafs.
\n-UV maps to help you create your own textures.
\n
\nPolycount:\nSpaceship G3: 486 tris.
\nSpaceship G12: 204 tris.
\nSpaceship G14: 393 tris.
\nSpaceship G17: 368 tris.
\nSpaceship G19: 392 tris.
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MEDIEVAL CITY PACK.
This pack is suitable for games, render or whatever you want.
128x128 Color schem texture.
Texture format (PNG)
Native file format:
All the models are originally modeled in blender and the .blend format.
Origin, Rotation, scale and position:
The origin, rotation and positon are all at 0,0,0. The scale for all object are 1,1,1.
File formats:
-blend
-obj
-fbx
-dae
-3ds
Rate this product if you liked it.
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Big asset pack to enhance your shooter games. Easy to use, original design.
This is a package of 26 assets:
Weapons and their parts are properly named. Every movable part is a separate object and has its own bone in this weapon's rig. You can animate triggers and ejectors, detach scopes and certain attachments.
LOD1 is included, LOD1 models have 30% decreased triangle count. It will help you optimize your game better.
Each weapon uses only one material.
Each of these is rigged, textured and ready to use in your game projects. Weapons are approximately scaled to fit a standart Unity Ethan character.
Animations are not included in this asset pack. Sound are not included.
This package doesn't include HDRP textures, but you can convert standard textures to work with HDRP pipeline in Unity.
Textures: PBR 2048x2048 for each weapon (Diffuse, Metallic, Normal, Emission). Work great with Unity standard metallic shader!
Triangle count: 6000-13000 for the weapons.
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